Hunting Prey: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
|||
Line 22: | Line 22: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan=3 | | ! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | [[Status Effects/Faint|Faint]] !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Activation Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Activation Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Charge !! Final Strike !! Rolling Cutter !! Charge !! Final Strike !! Rolling Cutter | ! Charge !! Final Strike !! Rolling Cutter !! Charge !! Final Strike !! Rolling Cutter | ||
|- | |||
! colspan=11 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 27% || 64% || 46% | ||
|- | |||
! colspan=11 | [Enhanced] | |||
| | |||
|- | |||
! colspan= | |||
|- | |- | ||
| | | '''{{PvE}}''' || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 27% || 64% || 46% | ||
|} | |} | ||
<br> | <br> | ||
Line 54: | Line 47: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! colspan= | ! rowspan=3 | Stage !! colspan=4 |Useful Hunting Prey !! colspan=3 | Critical Hunting Prey | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan=2 | Attribute Effect !! colspan=3 | Max Hits !! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Charge !! Final Strike !! Rolling Cutter | ! Charge !! Final Strike !! Rolling Cutter | ||
|- | |- | ||
| | | Normal || rowspan=2 | {{SkillText|Useful|70}} || rowspan=2 | 11 || 5 || rowspan=2 | 14 || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 36 MP | ||
|- | |- | ||
| [Enhanced] || 10 | | [Enhanced] || 10 |
Revision as of 06:29, 20 September 2020
[Active] Charge forward and gather enemies to a single spot. Super Armor status when skill is used. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Demons | 20 |
Skill Information
Mode | Damage | Faint | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Lu (Physical) | Ciel (Magical) | Activation Chance | Duration | Lu | Ciel | |||||
Charge | Final Strike | Rolling Cutter | Charge | Final Strike | Rolling Cutter | |||||
Normal | ||||||||||
PvE | 74% | 168% | 124% | N/A | 6 | 3 | 8 | 30 MP | 6 Seconds | |
PvP | 27% | 64% | 46% | |||||||
[Enhanced] | ||||||||||
PvE | 74% | 168% | 124% | 50% | 1 Second | 6 | 6 | 8 | 30 MP | 6 Seconds |
PvP | 27% | 64% | 46% |
Skill Traits
Stage | Useful Hunting Prey | Critical Hunting Prey | |||||
---|---|---|---|---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | MP Usage | ||||
Charge | Final Strike | Rolling Cutter | |||||
Normal | Max Hits increased Damage decreased to 70% |
11 | 5 | 14 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
36 MP | |
[Enhanced] | 10 |
Extra Information
Total Damage
Mode | Regular | Catastrophe | ||||||
---|---|---|---|---|---|---|---|---|
Gaze of Abyss Back Attack | ||||||||
Normal | Useful | Normal | Useful | |||||
Lu | Ciel | Lu | Ciel | Lu | Ciel | Lu | Ciel | |
PvE | 1,452% | 992% | 1,745.8% | 1,215.2% | 1,742.4% | 1,190.4% | 2,094.96% | 1,458.24% |
PvP | 546% | 368% | 655.9% | 450.8% | 655.2% | 441.6% | 787.08% | 540.96% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Related Skills
Catastrophe
|
Tips and Details
- While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
- The way this skill is executed differs from each character.
- Lu charges forward and crushes enemies with her gauntlet.
- Ciel fires a spinning bullet that drags enemies with it.
- While not a listed effect of the [Enhanced] level in-game, Lu's final strike hit count is doubled.
- Lu's version can be countered.
- Ciel's version can be absorbed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/18/2014 | 07/01/2015 |
| |
02/12/2015 | - |
| |
09/24/2015 | 03/03/2016 |
| |
12/29/2016 | - |
| |
04/27/2017 | - |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names