Impact Hammer: Difference between revisions

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__NOTOC__
__NOTOC__
{{Languages|Impact Hammer}}
<div style="float: right;">{{#ev:youtube|64isbqVk8gM|300}}</div>
<div style="float: right;">{{#ev:youtube|64isbqVk8gM|300}}</div>
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|- style="background:#EE82EE;"
! Class             !! Master !! Level Required !! SP Used Per Level !! Alternative   !! Skill Requirement
! Class               !! Master !! Level Required !! SP Used Per Level !! Alternative     !! Skill Requirement
|-
|-
| [[Dimension Witch]] || Lv. 20 || 45            || 4                || [[Heavy Press]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest''']
| [[Dimension Witch]] || Lv. 20 || 45            || 4                || [[Heavy Press]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest''']
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{{!}}-
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Skill<br>Level'''
! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Required<br>Level'''
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Damage<br>(Physical)'''
| align="left" | 1 || rowspan="2" | 45 || 1102% ||  || rowspan="9" | 100 MP || rowspan="9" | 10 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Duration'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Max Hits'''
| align="left" | 2 ||  ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''MP Cost'''
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Cooldown'''
| align="left" | 3 || 48 ||  ||
{{!}}-
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{{!}} 1
| align="left" | 4 || 52 ||  ||
{{!}} align=center {{!}} 45
|-
{{!}} align=center {{!}} 1102%
| align="left" | 5 || 56 ||  ||
{{!}} align=center {{!}} -
|-
{{!}} align=center rowspan=10 {{!}} 1
| align="left" | 6 || 60 ||  ||
{{!}} align=center rowspan=10 {{!}} 100 MP
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{{!}} rowspan=10 {{!}} 10 Seconds
| align="left" | 7 || 64 ||  ||
{{!}}-
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{{!}} 2
| align="left" | 8 || 68 ||  ||
{{!}} align=center {{!}} 45
|-
{{!}} align=center {{!}} -
| align="left" | 9 || 72 ||  ||
{{!}} align=center {{!}} -
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{{!}}-
{{!}} 3
{{!}} align=center {{!}} 48
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 52
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
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{{!}} 5
{{!}} align=center {{!}} 56
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
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{{!}} 6
{{!}} align=center {{!}} 60
{{!}} align=center {{!}} -
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{{!}} 7
{{!}} align=center {{!}} 64
{{!}} align=center {{!}} -
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{{!}} 8
{{!}} align=center {{!}} 68
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
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{{!}} 9
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}-
{{!}} 10
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}} align=center {{!}} -
{{!}}}
 
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== Trivia ==
== Trivia ==
*[[Impact Hammer]] has great range
*A good skill to start and continue combos due to its large range.
**A good skill to start and continue combos due to its large range.
**Can be used to hit air targets since the swing hits 90 degrees.
**Can be used to hit air targets since the swing hits 90 degrees.
<br>
<br>

Revision as of 10:38, 19 September 2013


[Special Active] Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents.


Requirements

  • NA
Class
Master
SP Requirement
Dimension Witch
Lv5
70 SP

|-| KR=

Class Master Level Required SP Used Per Level Alternative Skill Requirement
Dimension Witch Lv. 20 45 4 Heavy Press Level 45 Layer Skill Quest


Skill Information

  • |-|

    NA

Skill Level Damage(Physical) Max Hits Mp Usage Cooldown Duration
1 762%
1
100MP
5 Seconds
1 Second
2 915% 1.2 Seconds
3 1067% 1.4 Seconds
4 1220% 1.6 Seconds
5 (M) 1448% 1.8 Seconds
6 1677% 2.0 Seconds
7 1906% 2.2 Seconds

|-| KR=

Skill Level Required Level Damage (Physical) Stun Duration MP Usage Cooldown
1 45 1102% 100 MP 10 Seconds
2
3 48
4 52
5 56
6 60
7 64
8 68
9 72


Tips and Details

  • It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit to reset.(KR patched)
  • Be wary when using against a Weapon Taker, because if they have the passive Mercenary Behavior, it cuts the stun time to 0.9 Seconds, giving them more than enough time to escape from a combo.


Trivia

  • A good skill to start and continue combos due to its large range.
    • Can be used to hit air targets since the swing hits 90 degrees.