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__NOTOC__
__NOTOC__{{Languages|Low Kick}}
{{Languages|Low Kick}}
{{#ev:youtube|Awwx1I6mSMU|400|right}}
<div style="float: right;">{{#ev:youtube|az6Jk4Ol8kk|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Low_Kick.PNG]]
| [[File:CombatRangerSkill4.png]]
| '''[Active]''' Rena performs a kick aimed at the opponent's leg with a chance of disabling their ability to run.<br>
| {{SkillType|SA|S}} With the power of wind, deliver a powerful low kick.<br>Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
'''Low Kick''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Combat Ranger]] || 30
|}
<br>
<br>
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
== Skill Information ==
|- style="background:{{ColorSel|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class            !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Kick !! Shockwave
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 668% || 671%
|-
| colspan="5" | '''[Enhanced]'''
|-
| {{PvE}} || 2480% || 2487% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| [[Combat Ranger]] || Lv. 20 || 30            || 3                || [[Middle Kick]]
| {{PvP}} || 801% || 805%
|}
|}
<br>


== [[Skill Traits]] ==
{{Traits|Rena|Low Kick|Heavy, Critical|cd=14|mp=200}}
<br>
<br>
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
==Extra Information==
|- style="background:{{ColorSel|CharLight|Rena}}"
=== Total Damage ===
! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! Success Rate !! MP Usage !! Cooldown
{{Damage|true|Rena
|dmg=2480, 2487
|pvp_dmg=801, 805
|heavy=true
}}
*Does not account for splash damage.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
<br>
 
== Related Skills ==
{{SkillTable
|
AnemosPassive2.png; Call of the Wind;
}}
<br>
 
== Tips and Details ==
*Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
*This being said, there is a brief moment between the skill freeze and the first hit where your opponent can use their own skills or awaken. This is especially noticeable if you are affected by [[Fog of Death]].
*The '''Kick''' causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in {{se||Super Armor|tt=no}}.
*A shockwave will be caused for every enemy hit by the '''Kick''' at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
*Even if an enemy was not pulled in by the skill and hit by the '''Kick''', the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.
<br>
 
== Gallery ==
<gallery>
File:LowKickBuffed.png|Difference in range after 07/04/2013.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|<!--{{#ev:youtube|-|300}}-->
|Between its initial release and the 06/20/2019 KR Patch, '''Low Kick''' was an Active skill where you create a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| align=left | 1 || rowspan=2 | 30 || 467% || rowspan=21 | 10 Seconds || rowspan=21 | 70% || rowspan=21 | 25 MP || rowspan=21 | 5 seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align=left | 2 || 482%
! KR !! NA !! PvE !! PvP
|-
|-
| align=left | 3 || 31 || 497%
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |  
*'''Low Kick''' added.
|-
|-
| align=left | 4 || 34 || 513%
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*{{buff|Debuff changed. Broken Leg -> Wound}}
|-
|-
| align=left | 5 || 37 || 528%
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
*{{buff|Range increased.}}
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
|-
|-
| align=left | 6 || 40 || 543%
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|Debuff Duration increased.}}
*{{buff|MP usage decreased by 5.}}
*Debuff duration fixed to certain amount and does not change on level up.
|-
|-
| align=left | 7 || 43 || 558%
| align="left" |  
*None
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align=left | 8 || 46 || 573%
| 04/20/2015 || - || colspan=2 align="left" |  
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Wind blast changes to travel curved paths.}}
*{{nerf|Pushing distance increased.}}
|-
|-
| align=left | 9 || 49 || 588%
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|Damage largely increased.}}
*{{buff|Range increased.}}
|-
|-
| align=left | 10 || 52 || 604%
| 01/21/2016 || - || colspan=2 align="left" |  
*'''Killing Blow (2)''' trait changed to '''Critical'''.
|-
|-
| align=left | 11 || 55 || 619%
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|Debuff duration decreased.}}
|-
|-
| align=left | 12 || 58 || 634%
| 03/10/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) tooltip changed.
|-
|-
| align=left | 13 || 61 || 649%
| 03/24/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) tooltip changed.
|-
|-
| align=left | 14 || 64 || 664%
| 05/19/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) Trait reset.
|-
|-
| align=left | 15 || 67 || 679%
| 09/29/2016 || - || colspan=2 align="left" |  
*Fixed bone cracking sound plays when hit Low Kick.
|-
|-
| align=left | 16 || 70 || 695%
| 10/20/2016 || - || colspan=2 align="left" |  
*Killing Blow (2) Trait reset.
|-
|-
| align=left | 17 || 73 || 710%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align=left | 18 || 76 || 725%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align=left | 19 || 79 || 740%
| 07/20/2017 || - || colspan=2 align="left" |  
*Fixed issue where the opponent can still run after hit by the skill.
|-
|-
| align=left | 20 (M) || 82 || 755%
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align=left | 21 || -* || 771%
| 04/05/2018 || 04/18/2018 || align="left" |
|}
*{{nerf|'''Damage''' decreased.}}
<br>
| align="left" |  
 
*{{buff|'''Damage''' increased.}}
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
|-
| 0.375 || 0 MP || ?? || ?? Seconds
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength'''.
*Skill features changed.
|}
|}
<br>
== [[Skill Note]] ==
'''Name:''' Thoughts on Pain I / (고통에 대한 고찰 I)
'''Description:''' Wind blast becomes sharper and causes bleeding.
<br>
== Tips and Details ==
*Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.
*Extremely useful for PvP, but generally dropped in favor of [[Middle Kick]] for PvE. The attack speed drop [[Middle Kick]] provides is also a useful asset in PvP, so in the end it comes down to preference.
**In PvE this skill's main use is to slow down strong\fast mobs and bosses.
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
<br>
== Updates ==
[[Image:LowKickBuffed.png|right|200px|thumb|Range '''Before''' / '''After''' |200px]]
*06/27/2013 KR
**Debuff changed. Attack speed -> Leg Wound
*07/04/2013 KR
** '''Low Kick'''`s skill note -> '''[[Middle Kick]]'''`s skill note
** Range Buffed
*11/07/2013 KR
**Damage increased.
**Debuff duration increased.
**Debuff duration fixed to certain amount and does not change on level up.
**MP usage decreased by 5.
**PvP damage adjusted by MP consumption decrease amount.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|FR=Low Kick |FRName=Low Kick
|KR=로우 킥  |KRName=Low Kick
|JP=ローキック |JPName=Low Kick
|CN=下段踢 |CNName=Low Kick
|PL=Niski Kopniak |PLName=Low Kick
|BR=Chute Reverso |BRName=Reverse Kick
|ES=Patada baja |ESName=Low Kick
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
[[Category:First Job Active Skills]]

Latest revision as of 01:36, 29 March 2024

[Special Active: Strength]
With the power of wind, deliver a powerful low kick.
Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Combat Ranger 30


Skill Information

Mode Damage (Physical) MP Usage Cooldown
Kick Shockwave
Normal
PvE 2067% 2072% 200 MP 14 Seconds
PvP 668% 671%
[Enhanced]
PvE 2480% 2487% 200 MP 14 Seconds
PvP 801% 805%


Skill Traits

Heavy Low KickCritical Low Kick
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Extra Information

Total Damage

ModeBase
NormalHeavy
PvE4,967%7,152.48%
PvP1,606%2,312.64%
  • Does not account for splash damage.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
  • This being said, there is a brief moment between the skill freeze and the first hit where your opponent can use their own skills or awaken. This is especially noticeable if you are affected by Fog of Death.
  • The Kick causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in  Super ArmorSuper Armor.
  • A shockwave will be caused for every enemy hit by the Kick at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
  • Even if an enemy was not pulled in by the skill and hit by the Kick, the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.


Gallery


Old Version

Video Description
Between its initial release and the 06/20/2019 KR Patch, Low Kick was an Active skill where you create a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.


Updates

Date Changes
KR NA PvE PvP
08/06/2009 05/04/2011
  • Low Kick added.
06/27/2013 11/06/2013
  • Debuff changed. Broken Leg -> Wound
07/04/2013 07/04/2013
  • Range increased.
11/07/2013 -
  • Damage increased.
  • Debuff Duration increased.
  • MP usage decreased by 5.
  • Debuff duration fixed to certain amount and does not change on level up.
  • None
  • Damage decreased.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Wind blast changes to travel curved paths.
  • Pushing distance increased.
07/30/2015 -
  • Damage largely increased.
  • Range increased.
01/21/2016 -
  • Killing Blow (2) trait changed to Critical.
02/04/2016 03/16/2016
  • Debuff duration decreased.
03/10/2016 -
  • Killing Blow (2) tooltip changed.
03/24/2016 -
  • Killing Blow (2) tooltip changed.
05/19/2016 -
  • Killing Blow (2) Trait reset.
09/29/2016 -
  • Fixed bone cracking sound plays when hit Low Kick.
10/20/2016 -
  • Killing Blow (2) Trait reset.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/20/2017 -
  • Fixed issue where the opponent can still run after hit by the skill.
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Damage increased.
06/20/2019 07/17/2019
  • Changed from Active to Strength.
  • Skill features changed.


Alternative Names

Server Name Translation
South Korea 로우 킥 Low Kick
Japan ローキック Low Kick
China (Simplified Chinese) 下段踢 Low Kick
Spain Patada baja Low Kick
Poland Niski Kopniak Low Kick
Brazil Chute Reverso Reverse Kick