Lunatic Blow: Difference between revisions

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| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''MP Usage'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
| style="border-style: solid; border-width: 1px;" | '''Preliminary Strikes'''<br>'''(physical + magical)'''
| style="border-style: solid; border-width: 1px;" | '''Final Strike/1 Cannonball'''<br>'''(physical + magical)''' 
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| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 200 MP  
| style="border-style: solid; border-width: 1px;" rowspan="7" | 200 MP  
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
| style="border-style: solid; border-width: 1px;" rowspan="7" | 10 seconds  
<br>10 seconds<br> <br>
| style="border-style: solid; border-width: 1px;" rowspan="1" | 166% + 184%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 1 ammo: 415% physical damage, 462% magical damage. 2+ Ammo: 166% physical damage and 184% magical damage for the first 5 ammo, then 415% physical damage and 462% magical damage for 6th ammo.
| 415% + 462%
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| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | 1 ammo: 509% physical damage, 566% magical damage. 2+ Ammo: 166% physical damage and 184% magical damage for the first 5 ammo, then 509% physical damage and 566% magical damage for 6th ammo.
| rowspan="1" | 166% + 184%
| 509% + 566%
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|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| rowspan="1" | 1 ammo: 603% physical damage, 670% magical damage. 2+ Ammo: 166% physical damage and 184% magical damage for the first 5 ammo, then 603% physical damage and 670% magical damage for 6th ammo.
| rowspan="1" | 166% + 184%
| 603% + 670%
|-
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| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| rowspan="1" | 1 ammo: 696% physical damage, 773% magical damage. 2+ Ammo: 166% physical damage and 184% magical damage for the first 5 ammo, then 696% physical damage and 773% magical damage for 6th ammo.
| rowspan="1" | 166% + 184%
| 696% + 773%
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| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| rowspan="1" | 1 ammo: 790% physical damage, 877% magical damage. 2+ Ammo: 316% physical damage and 351% magical damage for the first 5 ammo, then 790% physical damage and 877% magical damage for 6th ammo.
| rowspan="1" | 316% + 351% 
|}  
| 790% + 877%
 
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== Additional Notes ==
| style="border-style: solid; border-width: 1px;" | 6
Lunatic Blow is probably one of the strongest 200MP skills when used at full ammo. (Overall damage at level 5 is 2370% Physical and 2632% Magical) Getting Lunatic Blow is an alternative to getting Gigantic Impact in terms of utility.
| rowspan="1" | ?% + ?%
 
| ?% + ?%
Lunatic Blow consumes ammo on use, up to 6 only (Even if you have Remodeled Magazine [Shooting Guardian]). Combined with Chung's 3 bar Awakening Mode (Armor~ and infinite ammo), this skill can be chained up to 2 times with Detonation.
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| style="border-style: solid; border-width: 1px;" | 7
| rowspan="1" | ?% + ?%
| ?% + ?%
|}<br>
== Tips and Details ==
*Cannonballs are consumed with each blast, as opposed to all at once like other skills.
<br>{{ChSkills}}
<br>{{ChSkills}}


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 15:11, 9 July 2011


[Special Active] Chung repeatedly pummels and blasts opponents with the Destroyer (Requires a minimum of 1 cannon ball, maximum of 6).

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Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Chung Lv5 10SP
N/A N/A


Skill Information

Skill Lv MP Usage Cool Down Preliminary Strikes
(physical + magical)
Final Strike/1 Cannonball
(physical + magical)
1 200 MP 10 seconds 166% + 184% 415% + 462%
2 166% + 184% 509% + 566%
3 166% + 184% 603% + 670%
4 166% + 184% 696% + 773%
5 (M) 316% + 351% 790% + 877%
6 ?% + ?% ?% + ?%
7 ?% + ?% ?% + ?%


Tips and Details

  • Cannonballs are consumed with each blast, as opposed to all at once like other skills.


Template:ChSkills