Meister/Stage 3: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Minor cleanup; changed Total Damage from per Eid -> avg_hits (currently all 0s))
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{| cellpadding="5"
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== Requirements ==
== Requirements ==
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! rowspan=3 | Mode !! rowspan=3 | Blooming Eid (Magical) !! colspan=6 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Blooming Eid (Magical) !! colspan=6 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! colspan=3 | Blooming Eid !! colspan=3 | Number of Eids
! colspan=3 | Per Blooming Eid !! colspan=3 | Eid Count
|-
|-
! {{tag|#e20000||Eid (Mut)|stroke=black}} !! {{tag|#ccff99||Eid (Rein)|stroke=black}} !! {{tag|#69ccff||Eid (Wille)|stroke=black}} !! {{tag|#e20000||Eid (Mut)|stroke=black}} !! {{tag|#ccff99||Eid (Rein)|stroke=black}} !! {{tag|#69ccff||Eid (Wille)|stroke=black}}
! {{tag|#e20000||Eid (Mut)|stroke=black}} !! {{tag|#ccff99||Eid (Rein)|stroke=black}} !! {{tag|#69ccff||Eid (Wille)|stroke=black}} !! {{tag|#e20000||Eid (Mut)|stroke=black}} !! {{tag|#ccff99||Eid (Rein)|stroke=black}} !! {{tag|#69ccff||Eid (Wille)|stroke=black}}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Damage|true|Ain
|-
|dmg=2076, 2076, 2076
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=292, 292, 292
|-
|hits=9, 8, 9
! Per Eid !! Max
|avg_hits=0, 0, 0
|-
}}
| {{PvE}}
*Average assumes - hits.
| {{formatnum:{{#expr: 2076*8 }}}}% ~ {{formatnum:{{#expr: 2076*9}}}}% || {{formatnum:{{#expr: (2076*9)*2 + 2076*8 }}}}%
|-
| {{PvP}}  
| {{formatnum:{{#expr: 292*8 }}}}% ~ {{formatnum:{{#expr: 292*9}}}}% || {{formatnum:{{#expr: (292*9)*2 + 292*8 }}}}%
|}
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== Trivia ==
== Trivia ==
*This skill's name is German for '''Master'''.
<br><br>
<br>




== Tips and Details ==
== Tips and Details ==
*Due to the Eids rising upwards, this actually makes the skill lose a lot of its damage potential against shorter targets, with humanoid targets only taking about 4 hits.
*Due to the Eids rising upwards, this actually makes the skill lose a lot of its damage potential against shorter targets, with humanoid targets only taking about 4 hits.
*Due to its trajectory, the '''Eid (Rein)''' will deal one less hit.  
*Due to its trajectory, the '''Eid (Rein)''' will deal one fewer hit compared to the other two Eids.  
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== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Bluhen}}
|Color={{ColorSel|CharLight|Ain}}
|KR=마이스터 |KRName=Meister
|DE=Adsertor |DEName = Adsertor
|ES=Adsertor |ESName = Adsertor
|FR=Adsertor |FRName = Adsertor
|IT=Adsertor |ITName = Adsertor
|PL=Adsertor |PLName = Adsertor
|UK=Adsertor
}}
<br>
<br>
{{SkillNav - Bluhen}}
{{SkillNav - Bluhen}}

Revision as of 17:06, 30 December 2023

  • English
[Master Skill Stage 3]
Blooming Eids will rise up like dancing.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required
Bluhen : Master Class 99


Skill Information

Mode Blooming Eid (Magical) Max Hits MP Usage Cooldown
Per Blooming Eid Eid Count
Eid (Mut) Eid (Rein) Eid (Wille) Eid (Mut) Eid (Rein) Eid (Wille)
PvE 2076% 9 8 9 1 300 MP 43 Seconds
PvP 292%


Total Damage

ModeBase
AverageMax
PvEN/A53,976%
PvPN/A7,592%
  • Average assumes - hits.


Trivia




Tips and Details

  • Due to the Eids rising upwards, this actually makes the skill lose a lot of its damage potential against shorter targets, with humanoid targets only taking about 4 hits.
  • Due to its trajectory, the Eid (Rein) will deal one fewer hit compared to the other two Eids.


Updates

Date Changes
KR NA PvE PvP
02/27/2020 03/25/2020
  • Meister added.


Alternative Names

Server Name Translation
South Korea 마이스터 Meister
Japan マイスター Meister
Germany Adsertor
Spain Adsertor
France Adsertor
Italy Adsertor
Poland Adsertor
United Kingdom Adsertor