Particle Prism: Difference between revisions

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== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|name=Kaboom
|- style="background:{{ColorSelNA|CharLight|Add}}"
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{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
|- style="background:{{ColorSelNA|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
! Duration !! Reduction<br>(With 1 DMP)
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| align="left" | 21 || -* || 928% || 7 Seconds || 70% (82%)
| align="left" | 21 || -* || 928% || 7 Seconds || 70% (82%)
{{!}}}
|}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
|-
| align="left" | 1 || rowspan="3" | 5 || 640% || 5 Seconds || 40% (52%) || rowspan="21" | 100 MP || rowspan="21" | 7 Seconds
|-
| align="left" | 2 || 654% || 5.1 Seconds || 42% (54%)
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| align="left" | 3 || 669% || 5.2 Seconds || 43% (55%)
|-
| align="left" | 4 || 6 || 683% || 5.3 Seconds || 45% (57%)
|-
| align="left" | 5 || 8 || 698% || 5.4 Seconds || 46% (58%)
|-
| align="left" | 6 || 10 || 712% || 5.5 Seconds || 48% (60%)
|-
| align="left" | 7 || 12 || 726% || 5.6 Seconds || 49% (61%)
|-
| align="left" | 8 || 14 || 741% || 5.7 Seconds || 51% (63%)
|-
| align="left" | 9 || 16 || 755% || 5.8 Seconds || 52% (64%)
|-
| align="left" | 10 || 18 || 770% || 5.9 Seconds || 54% (66%)
|-
| align="left" | 11 || 20 || 784% || 6 seconds || 55% (67%)
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| align="left" | 12 || 22 || 798% || 6.1 Seconds || 56% (68%)
|-
| align="left" | 13 || 24 || 813% || 6.2 Seconds || 58% (70%)
|-
| align="left" | 14 || 26 || 827% || 6.3 Seconds || 60% (72%)
|-
| align="left" | 15 || 28 || 842% || 6.4 Seconds || 61% (73%)
|-
| align="left" | 16 || 30 || 856% || 6.5 Seconds || 63% (75%)
|-
| align="left" | 17 || 32 || 870% || 6.6 Seconds || 64% (76%)
|-
| align="left" | 18 || 34 || 885% || 6.7 Seconds || 66% (78%)
|-
| align="left" | 19 || 36 || 899% || 6.8 Seconds || 67% (79%)
|-
| align="left" | 20 (M) || 38 || 914% || 6.9 Seconds || 69% (81%)
|-
| align="left" | 21 || -* || 928% || 7 Seconds || 70% (82%)
{{!}}}
}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
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Revision as of 23:09, 28 December 2014

[Special Active] Add invokes a particle prism in front of him, trapping targets inside and dealing damage. Targets' movement speed will also be slowed inside the prism.
DP Skill Recovery
  • Recovers 20 DP upon use
  • Does not recover DP while in Configuration Mode (Awakening)
Dynamo Mutation Point Usage
  • During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed.
  • For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Tracer Lv. 20 5 2 Energy Boom


Skill Information

Skill Level Level Required Damage (Magical) Movement Speed Debuff MP Usage Cooldown
Duration Reduction
(With 1 DMP)
1 5 640% 5 Seconds 40% (52%) 100 MP 7 Seconds
2 654% 5.1 Seconds 42% (54%)
3 669% 5.2 Seconds 43% (55%)
4 6 683% 5.3 Seconds 45% (57%)
5 8 698% 5.4 Seconds 46% (58%)
6 10 712% 5.5 Seconds 48% (60%)
7 12 726% 5.6 Seconds 49% (61%)
8 14 741% 5.7 Seconds 51% (63%)
9 16 755% 5.8 Seconds 52% (64%)
10 18 770% 5.9 Seconds 54% (66%)
11 20 784% 6 seconds 55% (67%)
12 22 798% 6.1 Seconds 56% (68%)
13 24 813% 6.2 Seconds 58% (70%)
14 26 827% 6.3 Seconds 60% (72%)
15 28 842% 6.4 Seconds 61% (73%)
16 30 856% 6.5 Seconds 63% (75%)
17 32 870% 6.6 Seconds 64% (76%)
18 34 885% 6.7 Seconds 66% (78%)
19 36 899% 6.8 Seconds 67% (79%)
20 (M) 38 914% 6.9 Seconds 69% (81%)
21 -* 928% 7 Seconds 70% (82%)


Skill Note

Name: Space Reverse (공간 역전)

Description: Does not break from hits.


Tips and Details

Old Icon
  • The prism will have their own HP. It will break if its HP or its duration is depleted.
  • When trapping inside the prism, the target is unable to escape unless they use Teleport, use a 'pass' type combo, or destroy the prism.
  • The hit from Particle Prism does not provide a hitstun, but it has a very long skill delay to compensate.
  • Particle Prism can destroy non-piercing projectiles.


Updates

  • 12/18/2014 KR
    • Cooldown and MP Cost increased.