Particle Ray: Difference between revisions

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__NOTOC__
__NOTOC__
{{Languages|Particle Ray}}
<div style="float: right;">{{#ev:youtube|vkxufLb0MSA|300}}</div>
<div style="float: right;">{{#ev:youtube|vkxufLb0MSA|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ParticleRay.png]] <br />
| [[Image:ParticleRay.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - Beam]'''  Eve emits a beam of particles by concentrating El-Energy on the fingertips.
| '''[Special Active - Beam]'''  Eve emits a beam of particles by concentrating El-Energy on the fingertips.
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE"
! Class            !! Master !! Level Required !! SP Cost per Level
|-
| [[Code: Electra]] || Lv. 20 || 25            || 3
|}
<br>
<br>
== Requirements  ==
 
<tabber>
== Skill Information ==
|-|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
NA=
|- style="background:#FF93AE"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Range !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FF93AE"
! Normal !! Awaken !! Normal !! Amplify !! Spectrum !! Induction !! Fusion
|-
| align="left" | 1 || rowspan="2" | 25 || 150% || 230% || rowspan="18" | 1200 || colspan="2" rowspan="18" | 5 || rowspan="18" | 15 || rowspan="18" | 5 || rowspan="18" | 15 || rowspan="18" | 100MP || rowspan="18" | 8 Seconds
|-
| align="left" | 2 || 155% || 238%
|-
| align="left" | 3 || 26 || 160% || 245%
|-
| align="left" | 4 || 29 || 165% || 253%
|-
| align="left" | 5 || 32 || 170% || 260%
|-
| align="left" | 6 || 35 || 174% || 268%
|-
| align="left" | 7 || 38 || 179% || 275%
|-
| align="left" | 8 || 41 || 184% || 283%
|-
| align="left" | 9 || 44 || 189% || 290%
|-
| align="left" | 10 || 47 || 194% || 298%
|-
| align="left" | 11 || 50 || 199% || 305%
|-
| align="left" | 12 || 53 || 204% || 313%
|-
| align="left" | 13 || 56 || 209% || 320%
|-
| align="left" | 14 || 59 || 213% || 328%
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="left" | 15 || 62 || 218% || 335%
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement For'''
|-
|-
| [[Code Electra]]
| align="left" | 16 || 65 || 223% || 343%
| <center>Lv5</center>
| <center>40 SP</center>
| <center>[[Giga Stream]]</center>
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="left" | 17 || 68 || 228% || 350%
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Level Required'''
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''SP Used Per Level'''</center>
|-
|-
| [[Code Electra]]
| align="left" | 18 || 71 || 233% || 358%
| <center>Lv.20</center>
| <center>25</center>
| <center>3</center>
|}
</tabber>
<br>
 
== Skill Information ==
=NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! rowspan="2" | Skill Level
! colspan="2" | Damage(Magical)
! rowspan="2" | Range
! colspan="5" | Max Hits
! rowspan="2" | MP Usage
! rowspan="2" | Cooldown
|- style="background-color:#FF93AE;"
! Normal
! Awaken
! Normal
! Amplify
! Spectrum
! Induction
! Fusion
|- style="background-color:#FF93AE;"
|- align="center"
| align="left" | 1
| 125%
| 150%
| rowspan="7" | 1200
| colspan="2" rowspan="7" | 5
| rowspan="7" | 15
| rowspan="7" | 10
| rowspan="7" | 30
| rowspan="7" | 100MP
| rowspan="7" | 5 Seconds
|- align="center"
| align="left" | 2
| 150%
| 230%
|- align="center"
| align="left" | 3
| 174%
| 268%
|- align="center"
| align="left" | 4
| 199%
| 306%
|- align="center"
| align="left" | 5 (M)
| 237%
| 364%
|- align="center"
| align="left" | 6
| 274%
| 421%
|- align="center"
| align="left" | 7
| 312%
| 479%
|}
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="background-color:#FF93AE;"
! rowspan="3" | Skill Level
! colspan="10" | Total Damage(Magical)
|- style="background-color:#FF93AE;"
! colspan="5" | Normal
! colspan="5" | Awaken
|- style="background-color:#FF93AE;"
! Damage
! Amplify
! Spectrum
! Induction
! Fusion
! Damage
! Amplify
! Spectrum
! Induction
! Fusion
|- align="center"
| align="left" | 1
| 625%
| 750%
| 844%
| 688%
| 938%
| 750%
| 900%
| 1013%
| 825%
| 1125%
|- align="center"
| align="left" | 2
| 750%
| 900%
| 1013%
| 825%
| 1125%
| 1150%
| 1380%
| 1553%
| 1265%
| 1725%
|- align="center"
| align="left" | 3
| 870%
| 1044%
| 1178%
| 957%
| 1305%
| 1340%
| 1608%
| 1809%
| 1474%
| 2010%
|- align="center"
| align="left" | 4
| 995%
| 1194%
| 1343%
| 1095%
| 1493%
| 1530%
| 1836%
| 2067%
| 1683%
| 2295%
|- align="center"
| align="left" | 5 (M)
| 1185%
| 1422%
| 1600%
| 1304%
| 1778%
| 1820%
| 2184%
| 2457%
| 2002%
| 2730%
|- align="center"
| align="left" | 6
| 1370%
| 1644%
| 1858%
| 1775%
| 2055%
| 2105%
| 2526%
| 2829%
| 2323%
| 3158%
|- align="center"
| align="left" | 7
| 1560%
| 1872%
| 2097%
| 2022%
| 2340%
| 2395%
| 2874%
| 3218%
| 2644%
| 3593%
|}
=KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! rowspan="2" | Skill Level
! rowspan="2" | Level Required
! colspan="2" | Damage(Magical)
! rowspan="2" | Range
! colspan="5" | Max Hits
! rowspan="2" | MP Usage
! rowspan="2" | Cooldown
|- style="background-color:#FF93AE;"
! Normal
! Awaken
! Normal
! Amplify
! Spectrum
! Induction
! Fusion
|- style="background-color:#FF93AE;"
|- align="center"
| align="left" | 1
| 25
| 150%
| 230%
| rowspan="20" | 1200
| colspan="2" rowspan="20" | 5
| rowspan="20" | 15
| rowspan="20" | 5
| rowspan="20" | 15
| rowspan="20" | 100MP
| rowspan="20" | 8 Seconds
|- align="center"
| align="left" | 2
| 25
| 155%
| 238%
|- align="center"
| align="left" | 3
| 26
| 160%
| 245%
|- align="center"
| align="left" | 4
| 29
| 165%
| 253%
|- align="center"
| align="left" | 5
| 32
| 170%
| 260%
|- align="center"
| align="left" | 6
| 35
| 174%
| 268%
|- align="center"
| align="left" | 7
| 38
| 179%
| 275%
|- align="center"
| align="left" | 8
| 41
| 184%
| 283%
|- align="center"
| align="left" | 9
| 44
| 189%
| 290%
|- align="center"
| align="left" | 10
| 47
| 194%
| 298%
|- align="center"
| align="left" | 11
| 50
| 199%
| 305%
|- align="center"
| align="left" | 12
| 53
| 204%
| 313%
|- align="center"
| align="left" | 13
| 56
| 209%
| 320%
|- align="center"
| align="left" | 14
| 59
| 213%
| 328%
|- align="center"
| align="left" | 15
| 62
| 218%
| 335%
|- align="center"
| align="left" | 16
| 65
| 223%
| 343%
|- align="center"
| align="left" | 17
| 68
| 228%
| 350%
|- align="center"
| align="left" | 18
| 71
| 233%
| 358%
|- align="center"
| align="left" | 19
| ??
| ???%
| ???%
|- align="center"
| align="left" | 20 (M)
| ??
| ???%
| ???%
|}
|}
<headertabs/>
<br>
<br>


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'''Description:''' Increases Critical chance of [[Particle Ray]] by 40%.  
'''Description:''' Increases Critical chance of [[Particle Ray]] by 40%.  
<br>
<br>


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*If you use Particle Ray with Inducted Mode point blank, the laser you fire first will do damage, then it passes through the spectrum and home in, dealing even further damage.
*If you use Particle Ray with Inducted Mode point blank, the laser you fire first will do damage, then it passes through the spectrum and home in, dealing even further damage.
<br>
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
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<br>
<br>
<tabber>
|-|
NA=
{{CLSkills}}
|-|
KR=
{{CLKRSkills}}
{{CLKRSkills}}
</tabber>


[[Category:Code Electra Skills]]
[[Category:Code Electra Skills]]

Revision as of 11:02, 11 November 2013

[Special Active - Beam] Eve emits a beam of particles by concentrating El-Energy on the fingertips.


Requirements

Class Master Level Required SP Cost per Level
Code: Electra Lv. 20 25 3


Skill Information

Skill Level Level Required Damage (Magical) Range Max Hits MP Usage Cooldown
Normal Awaken Normal Amplify Spectrum Induction Fusion
1 25 150% 230% 1200 5 15 5 15 100MP 8 Seconds
2 155% 238%
3 26 160% 245%
4 29 165% 253%
5 32 170% 260%
6 35 174% 268%
7 38 179% 275%
8 41 184% 283%
9 44 189% 290%
10 47 194% 298%
11 50 199% 305%
12 53 204% 313%
13 56 209% 320%
14 59 213% 328%
15 62 218% 335%
16 65 223% 343%
17 68 228% 350%
18 71 233% 358%


Skill Note

Name: High-Power Electron Beam (고출력 전자 빔 - High Output Electron Beam)

Description: Increases Critical chance of Particle Ray by 40%.

Tips and Details

  • Skill is affected by El Crystal Spectrum.
  • For full hits during Spectrum Mode, it's recommended to be used on a stoic target.
  • When using with Amplify or Spectrum modes, do not use at point blank range, as the beam needs to pass through the field to deal the modified damage.
    • If you position the beam correctly on a stoic foe, you may get to inflict normal particle ray damage AND the amplified/multiplied damage.
  • Despite appearances, this skill does not have infinite range. It is best used to clear lanes of enemies.
  • If you use Particle Ray with Inducted Mode point blank, the laser you fire first will do damage, then it passes through the spectrum and home in, dealing even further damage.


Image Description
Standard Particle Ray
Amplified Particle Ray
Spectral Particle Ray
Inducted Particle Ray
Fused Particle Ray


Template:CLKRSkills