Plasma Cutter: Difference between revisions

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| style="border-style: solid; border-width: 1px;" | '''Max Hits'''  
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''  
| style="border-style: solid; border-width: 1px;" | '''Damage'''  
| style="border-style: solid; border-width: 1px;" | '''Damage'''  
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>  
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br>
| style="border-style: solid; border-width: 1px;" rowspan="7" | 19 (limit:18x5:90)
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | Deals 67% damage per hit.(36% damage per hit)
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP  
| style="border-style: solid; border-width: 1px;" rowspan="7" |  
| style="border-style: solid; border-width: 1px;" rowspan="7" |  
<br>30 seconds<br> <br>
<br>30 seconds<br> <br>  


|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" |  
| rowspan="1" | Deals 80% damage per hit.(44% damage per hit)
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| rowspan="1" |  
| rowspan="1" | Deals 90% damage per hit.(51% damage per hit)
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| rowspan="1" |  
| rowspan="1" | Deals 107% damage per hit.(59% damage per hit)
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| rowspan="1" | Deals 128% damage per hit.
| rowspan="1" | Deals 128% damage per hit.(70% damage per hit)
|-
|-
| style="border-style: solid; border-width: 1px;" | 6  
| style="border-style: solid; border-width: 1px;" | 6  

Revision as of 14:10, 31 October 2010

File:AishaS31.png
[Magical] Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage has a long cooldown. Awakening increases the amount of laser she shoots. It does not knockdown.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Dark Mage Lv5 65SP
N/A N/A


Skill Information

Skill Lv Max Hits Damage MP Usage
Cool Down
1 19 (limit:18x5:90) Deals 67% damage per hit.(36% damage per hit) 300 MP


30 seconds

2 Deals 80% damage per hit.(44% damage per hit)
3 Deals 90% damage per hit.(51% damage per hit)
4 Deals 107% damage per hit.(59% damage per hit)
5 (M) Deals 128% damage per hit.(70% damage per hit)
6
7


Tips and Details


Template:DMSkills