Reload Cannon: Difference between revisions

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== Requirements ==
== Requirements ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
|-
| [[Chung]]
| <center>Lv3</center>
| <center>0 SP</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
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| [[Chung]] || Lv. 20 || 0      || 2         
| [[Chung]] || Lv. 20 || 0      || 2         
|}
|}
</tabber>
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<br>


== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Ammo Reloaded'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 200%
{{!}} align=center rowspan=2 {{!}} 1
{{!}} align=center rowspan=5 {{!}} 1
{{!}} align=center rowspan=5 {{!}} 20 MP
{{!}} align=center rowspan=5 {{!}} 6 seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 250%
{{!}}-
{{!}} 3 (M)
{{!}} align=center {{!}} 300%
{{!}} align=center rowspan=3 {{!}} 2
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 350%
{{!}}-
{{!}} 5
{{!}} align=center {{!}} 400%
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
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|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
</tabber>
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== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[Shelling Guardian]]'s passive [[Reload Mastery]] (and [[Shooting Guardian]]'s passive [[Remodel Magazine]] in KR).
*This skill is affected by [[Shelling Guardian]]'s passive [[Reload Mastery]] (and [[Shooting Guardian]]'s passive [[Remodel Magazine]] in KR).
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Revision as of 10:57, 12 November 2013

[Active] Chung swings the Destroyer upwards and reloads a cannonball.


Requirements

Class Master Level Required SP Cost per Level
Chung Lv. 20 0 2


Skill Information

Skill Level Level Required Damage(Physical) Ammo Reloaded MP Usage Cooldown
1 0 311% +1 25 MP 4 Seconds
2 318%
3 325%
4 1 332%
5 3 339%
6 5 346%
7 7 353%
8 9 360%
9 11 367%
10 13 374%
11 15 381%
12 17 388% +2
13 19 395%
14 21 402%
15 23 409%
16 25 416%
17 27 423%
18 29 430%
19 31 437%
20 (M) 33 444%
21 -* 451%
22 458%
23 465% +3
24 472%

*Please note that you can only achieve these levels through equipments, accessories and titles.

Skill Note

Name: Opportunity Chance (NA) / Opportune Reloading (우겨넣기)

Description: Adds a 50% chance of reloading one extra round.

Tips and Details