Resurrection (Ara): Difference between revisions

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== Tips and Details ==  
== Tips and Details ==  
*Damage from the last killing hit will carry over to the HP regenerated.
*Damage from the last killing hit will carry over to the HP regenerated.
**If enough damage is done in a single hit, you will die if your remaining HP and HP regenerated is not greater than the damage dealt.
**If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt.
*Activates when killed by Player weapon attributes (Fire, Nature, Plague).
*Activates when killed by Player weapon attributes (Fire, Nature, Plague).
**Does not activate for any other Damage over Time statuses (Ex. Frostbite, Burning, etc).
**Does not activate for any other Damage over Time statuses (Ex. Frostbite, Burning, etc).

Revision as of 13:09, 25 June 2014

[Passive] When Ara reaches 0 HP, she will be healed once by a fixed amount plus some extra HP for every spirit energy available. Ara must have a minimum of 3 spirit energy, and all of her spirit power will be consumed.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Yama Raja Lv. 20 50 4 Self-Protection Fortitude


Skill Information

  • NA
KR=
Skill Level Level Required Fixed HP Regain HP Regain
per Spirit Power
Spirit Energy Cooldown
1 50 3% 0.6% Consumes All
(Minimum: 3)
55 Seconds
2 4% 0.8% 50 Seconds
3 53 5% 1% 45 Seconds
4 57 6% 1.2% 40 Seconds
5 61 7% 1.4% 35 Seconds
6 65 8% 1.6% 30 Seconds
7 69 9% 1.8% 25 Seconds
8 73 10% 2% 20 Seconds
Skill Level Level Required Fixed HP Regain HP Regain
per Spirit Power
Spirit Energy Cooldown
1 50 4% 0.8% Consumes All
(Minimum: 3)
54 Seconds
2 5% 1% 50 Seconds
3 53 6% 1.2% 46 Seconds
4 57 7% 1.4% 42 Seconds
5 61 8% 1.6% 38 Seconds
6 65 9% 1.8% 34 Seconds
7 69 10% 2% 30 Seconds
8 73 11% 2.2%


Tips and Details

  • Damage from the last killing hit will carry over to the HP regenerated.
    • If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt.
  • Activates when killed by Player weapon attributes (Fire, Nature, Plague).
    • Does not activate for any other Damage over Time statuses (Ex. Frostbite, Burning, etc).


Trivia

  • Resurrection's Chinese name, 回光返照, means Supernatural Power, and is a reference to an old Chinese proverb relating the setting of the sun to supernatural power.
    • It can also mean a momentary recovery of consciousness just before death.


Updates

  • 8/22/2013 KR
    • Fixed problem where the debuff and activation only could be seen by the player
    • Fixed so debuff cool down applies even when using resurrection stone.
    • When the user reached 0 HP, Resurrection will be triggered and the user will fall immediately.
  • 11/7/2013 KR
    • Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).
    • Now the cooldown decreases as you level the skill.
  • 03/13/2014 KR
    • Fixed tool tip error showing shorter cooldown time than intended.
  • 05/15/2014 KR
    • Hp Regain increased.
    • Cooldown increased.