Rising Slash: Difference between revisions

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{{!}} ? {{!}}{{!}} Critical Rate increased to 100%<br>Damage decreased to 80%  {{!}}{{!}} x0.8 {{!}}{{!}} 100% {{!}}{{!}}? {{!}}{{!}} MP usage reduced to 90% {{!}}{{!}} 180 MP
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Revision as of 10:08, 27 September 2015

[Special Active] Summon 4 large magical swords from the ground.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated


Requirements

Class Master Level Required SP Cost per Level Alternative
Magic Knight Lv. 20 35 3 Rising Wave


Skill Information

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
Normal Noted
Inner Blades Outer Blade
1 35 386% 5 8 4 200 MP 10 Seconds
2 399%
3 36 411%
4 39 424%
5 42 436%
6 45 449%
7 48 461%
8 51 474%
9 54 486%
10 57 499%
11 60 511%
12 63 524%
13 66 537%
14 69 549%
15 72 562%
16 75 574%
17 78 587%
18 81 599%
19 84 612%
20 (M) 87 624%
21 -* 637%

*Please note that you can only achieve these levels through equipments, accessories, and titles.


Skill Note

1 is better than 2, and 2 is always better than 3. But the best proper balance is... (the last part is deleted)

~ Lote

Skill Note Name: Quantitative ImprovementⅠ(양적 향상에 대한 생각Ⅰ)

Level Required: Lv. 35

Description: Adds one blade to both sides of the skill, and increases hit count.


Other Information

PvP Damage Modifier MP Gain per Hit Skill Delay Invincibility Interval
PvP PvE Start End Start End
0.75 ?? MP ?? MP 0.1 seconds 0.6 seconds 0 seconds 1.1 seconds


Tips and Details

  • Despite there being two blades per side, they share a single hitbox and, as such, will always deal 5 hits no matter where you hit an enemy with them.
    • The extra blades added by the Skill Note do not share this hitbox, making it possible to land either 4 hits (outer blade only), 8 hits (inner blades only), or 12 hits (both the outer blade and inner blades hit the target).
    • After the 7/23/2015 update in Korea, each blade now has its own hitbox and will hit 5 times each, totaling out at a potential 30 hits for a staggering amount of 18750% Magical Damage, though this is impossible to do on anything but the Raid boss, Perkisas. Regardless, with proper positioning, any enemy can easily take at least 6 hits for 6250% Magical Damage, and quite a few bosses can take hits from all 3 blades on either side.
  • There is a blind spot right behind Elsword where enemies will take only 2 hits, but it is very unlikely this will ever happen by accident.
  • For maximum damage output with the Skill Note, the target must be between the extra outer blade and the inner two blades. At level 17, landing all 12 hits results in 7044% Magical damage.
  • Rising Slash launches mobs straight into the air, making it possible to catch them with certain attacks. However, the delay before you can move again is too long to catch certain heavier targets.
  • This is a great finisher move in PvP due to its long range.


Updates

  • 03/29/2012 KR
    • Increased damage output.
    • Removed additional hits in Skill Note.
  • 02/14/2013 KR
    • Increased hit rate.
  • 07/23/2015 KR
    • Adds one blade to both sides of the skill.
    • Fixed the error where skill will miss when the enemy is in the gap of the blades.


Alternative Names

Server Name Translation
South Korea 라이징 슬래시 Rising Slash
France Frappe des étoiles Star Strike



Template:MKSkills