Rising Slash: Difference between revisions

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'''Description:''' Adds one additional blade to each side.
'''Description:''' Adds one additional blade to each side.
*The additional blade can only deal 1 hit.
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== Tips and Details ==
== Tips and Details ==
* Rising Slash launches mobs straight into the air. Therefore, it is possible to catch them before they reach the ground to continue a combo.
* Rising Slash launches mobs straight into the air. Therefore, it is possible to catch them before they reach the ground to continue a combo.
* With Skill note, the existing blades can deal 8 hits while the additional blade deal 1 hit. This results in 9 hits if the skill is used at the right position.
* Best if used with the skill note and if you have multiple enemies chasing you.
* Best if used with the skill note and if you have multiple enemies chasing you.
* This is a great finisher move in PvP due to its long range.
* This is a great finisher move in PvP due to its long range.
* The inner and middle blades share the same hit box, the outer blades from the noted version don't.
* The inner and middle blades share the same hit box, the outer blades from the noted version don't.
* For maximum damage output, the target must be between the middle and outer blade.
** Because of this, it might seem like the noted blades only deal one hit, though they have the exact same amount of hits that the normal blades do, though it is much harder to make them do so.
* For maximum damage output(assuming a medium-sized enemy that can be knocked down), the target must be between the middle and outer blade.
(Hit box test result was based on KR server 7th November 2013)
(Hit box test result was based on KR server 7th November 2013)
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Revision as of 20:28, 4 December 2013

[Special Active - Destruction] Elsword smashes his hand onto the ground to summon 4 magical blades, 2 on each side, that rise up around him sending enemies flying.


Requirements

  • NA
Class
Master
SP Requirement
Requirement For
Magic Knight
Lv5
50 SP
Storm Blade

|-| KR=

Class Master Level Required SP Cost per Level Alternative
Magic Knight Lv. 20 35 3 Rising Wave


Skill Information

  • NA
Skill Level Damage(Magical) Max Hits MP Usage Cooldown
Normal Noted
1 243% 6 9 200 MP 10 Seconds
2 291%
3 340%
4 389%
5 (M) 462%

|-| KR=

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
Normal Noted
1 35 386% 8 12 200 MP 10 Seconds
2 399%
3 36 411%
4 39 424%
5 42 436%
6 45 449%
7 48 461%
8 51 474%
9 54 486%
10 57 499%
11 60 511%
12 63 524%
13 66 537%
14 69 549%
15 72 562%
16 75 574%
17 78 587%
18 81 599%


Skill Note

Name: Quantitative Improvement Ⅰ

Description: Adds one additional blade to each side.

Tips and Details

  • Rising Slash launches mobs straight into the air. Therefore, it is possible to catch them before they reach the ground to continue a combo.
  • Best if used with the skill note and if you have multiple enemies chasing you.
  • This is a great finisher move in PvP due to its long range.
  • The inner and middle blades share the same hit box, the outer blades from the noted version don't.
    • Because of this, it might seem like the noted blades only deal one hit, though they have the exact same amount of hits that the normal blades do, though it is much harder to make them do so.
  • For maximum damage output(assuming a medium-sized enemy that can be knocked down), the target must be between the middle and outer blade.

(Hit box test result was based on KR server 7th November 2013)

Updates

  • 3/29/2012 KR
    • Increased damage output.
    • Removed additional hits in Skill note.
  • 2/14/2013 KR
    • Increased hit rate. (3 hits per blade, totaling up to 6 maximum hits unnoted.)