Sharpened Arrow: Difference between revisions

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== Skill Information  ==
== Skill Information  ==


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="15%" style="border-collapse: collapse;"
|-
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| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Effect'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Arrow Knockdown Rate Reduction'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="1" | Decrease knock down-rate by 5%  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 5%  
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" | Decrease knock down-rate by 10%  
| rowspan="1" | 10%  
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| rowspan="1" | Decrease knock down-rate by 15%   
| rowspan="1" | 15%   
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| rowspan="1" | Decrease knock down-rate by 20%  
| rowspan="1" | 20%  
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | Decrease knock down-rate by 25%  
| rowspan="1" | 25%  
|}
|}



Revision as of 22:58, 15 January 2013


[Passive] Decreases the chance of knock-down by general arrow attacks.


Requirements

Class
Master
SP Requirement
Sniping Ranger
Lv5
45 SP


Skill Information

Skill Lv Arrow Knockdown Rate Reduction
1 5%
2 10%
3 15%
4 20%
5 (M) 25%


Tips and Details

  • Highly useful. When an enemy is knocked down they receive reduced damage (% depends on area), and some enemies have invulnerable moments when getting back up along with damaging moves they do. So therefore it is best to keep your enemies up for best results. And this skill helps doing so.



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