Talk:Knockdown: Difference between revisions

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== KR knockdown revamp ==


Guys, don't we have any data on the KD revamp? What I understood from babel is that:
#There is no launch counter or launch resets anymore, but all launches that previously had 0 KD now had a positive KD value implemented into them; (according to a friend, this is equals 5 for CN's >>X, but this needs confirmation)
#Air hits decrease KD, including X-drops and the spear hits from CN's >>X'''Z''', despite X-drops not resetting anymore.
However, we need ''numbers''! How much KD was added to the launches that previously had 0 KD? How much KD does each air hit decrease? Do the KD decreases change if I'm using CN's >>XZ or an X-drop from an Elboy, for example?
Also, I've been curious for a while for data on the KD of new attacks that came with the revamp, such as CEmp's >>ZX (pass-through combo) and RF's adjusted combos. Is there no data on that, either?
[[User:Naï|Naï]] ([[User talk:Naï|talk]]) 21:40, 18 June 2014 (EDT)

Revision as of 02:40, 19 June 2014

KR knockdown revamp

Guys, don't we have any data on the KD revamp? What I understood from babel is that:

  1. There is no launch counter or launch resets anymore, but all launches that previously had 0 KD now had a positive KD value implemented into them; (according to a friend, this is equals 5 for CN's >>X, but this needs confirmation)
  2. Air hits decrease KD, including X-drops and the spear hits from CN's >>XZ, despite X-drops not resetting anymore.

However, we need numbers! How much KD was added to the launches that previously had 0 KD? How much KD does each air hit decrease? Do the KD decreases change if I'm using CN's >>XZ or an X-drop from an Elboy, for example?

Also, I've been curious for a while for data on the KD of new attacks that came with the revamp, such as CEmp's >>ZX (pass-through combo) and RF's adjusted combos. Is there no data on that, either?

Naï (talk) 21:40, 18 June 2014 (EDT)