Thorn Vine Trap: Difference between revisions

From Elwiki
m (IceSoulMOG moved page Thorned Vine Trap to Thorn Vine Trap)
No edit summary
Line 6: Line 6:
| [[Image:Thorn Trap.png]]<br>  
| [[Image:Thorn Trap.png]]<br>  
| '''[Active]''' Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict [[Status Effects|Bleed]]. Only first hit will have a hitstun.<br>
| '''[Active]''' Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict [[Status Effects|Bleed]]. Only first hit will have a hitstun.<br>
'''Thorned Vine Trap''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orb]].
'''Thorn Vine Trap''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orb]].
|}
|}
<br>
<br>
Line 83: Line 83:
== Tips and Details ==
== Tips and Details ==
*Has a 10% chance to inflict [[Status Effects|Bleed]]
*Has a 10% chance to inflict [[Status Effects|Bleed]]
*[[Thorned Vine Trap]] does damage every 2 seconds.
*[[Thorn Vine Trap]] does damage every 2 seconds.
**[[Thorned Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**[[Thorn Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**Only first hit provides hitstun.
**Only first hit provides hitstun.
*[[Thorned Vine Trap]] spreads in the direction you are facing at the time of expansion, rather than the time of casting.
*[[Thorn Vine Trap]] spreads in the direction you are facing at the time of expansion, rather than the time of casting.
<br>
<br>



Revision as of 17:53, 5 January 2015


[Active] Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict Bleed. Only first hit will have a hitstun.

Thorn Vine Trap can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Required Level SP Used per Level Alternative
Trapping Ranger Lv. 20 35 3 Briar Trap


Skill Information

Skill Level Required Level Damage (Physical) Max Hits Duration Bleed Debuff MP Usage Cooldown
First hit Other hits Chance (Noted) Damage Duration
1 35 444% 195% 6 10 Seconds 10% (20%) 50% average attack
power per second
8 Seconds 30 MP 5 Seconds
2 458% 201%
3 36 473% 208%
4 39 487% 214%
5 42 502% 220%
6 45 516% 227%
7 48 531% 233%
8 51 545% 239%
9 54 559% 246%
10 57 574% 252%
11 60 588% 258%
12 63 603% 265%
13 66 617% 271%
14 69 632% 277%
15 72 646% 284%
16 75 660% 290%
17 78 675% 296%
18 81 689% 303%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 0.5 + 0.75 MP ?? ?? Seconds


Skill Note

Name: Sharp Thorn I / (날카로운 가시 I)

Description: Thorn Vine Trap bleed chance doubled to 20% and range increased by 30%.

Tips and Details

  • Has a 10% chance to inflict Bleed
  • Thorn Vine Trap does damage every 2 seconds.
    • Thorn Vine Trap does an initial throwing hit and up to 5 DoT hits per enemy.
    • Only first hit provides hitstun.
  • Thorn Vine Trap spreads in the direction you are facing at the time of expansion, rather than the time of casting.


Updates

  • 05/15/2014 (KR) / 09/17/2014 (NA)
    • Changed so Initial hit does large damage and later hits don't give hitstun.
  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Skill modified.
    • Skill note changed.
  • 11/06/2014 KR
    • Trap setup time decreased.
    • Trap hit damage slightly increased.
    • Trap PvP damage decreased.


Template:TRSkills