Trapping Arrow: Difference between revisions

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<br>
 
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Points Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Required'''</center>
|-
|-
| [[Trapping Ranger]]
| [[Trapping Ranger]]
| <center>Lv5</center>
| <center>Lv5</center>
| <center>45SP</center>
| <center>50 SP</center>
|}
|}




== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{VersionTabs
|-
|NA=
! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Skill Level'''
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Arrow Blast'''
{{!}}-
! align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Traps'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level'''
! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''MP'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center>
! align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Cooldown'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center>
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Blast Damage <br> (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Hits'''
{{!}}-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Trap Damage <br> (Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgreen" | '''Trap Number'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center>
| align="center" style="border-style: solid; border-width: 1px" | 1  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center>
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}}-
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 1 Hit
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 5 Traps
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 200MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" rowspan="5"  style="border-style: solid; border-width: 1px" | 10 Seconds
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Traps
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP
| align="center" style="border-style: solid; border-width: 1px" | 2  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
| align="center" style="border-style: solid; border-width: 1px" | ???%
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | ???%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 3  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | ???%
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 4
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
|-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 5 (M)  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
| align="center" style="border-style: solid; border-width: 1px" | 998%  
{{!}}-
| align="center" style="border-style: solid; border-width: 1px" | 499%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
|}
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 998%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 499%
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center>
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Traps
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???%  
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1024%  
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 455%  
{{!}}}
 
}}




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'''Description:''' Arrow Damage decreased by 30% but the traps explodes 2 times.
'''Description:''' Arrow Damage decreased by 30% but the traps explodes 2 times.


== Tips and Details ==
== Tips and Details ==
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* Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage.
* Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage.
* Opponent will be carried on the direction Rena is facing
* Opponent will be carried on the direction Rena is facing


{{TRSkills}}
{{TRSkills}}

Revision as of 15:49, 30 July 2012


[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.


Requirements

Class
Master
SP Required
Trapping Ranger
Lv5
50 SP


Skill Information

NA

Skill Level
Arrow Blast
Traps
MP Usage
Cooldown
Blast Damage
(Physical)
Hits
Trap Damage
(Physical)
Trap Number
1 ???% 1 Hit ???% 5 Traps 200MP 10 Seconds
2 ???% ???%
3 ???% ???%
4 ???% ???%
5 (M) 998% 499%

KR

Skill Level
Arrow Blast
Traps
MP Usage
Cooldown
Blast Damage
(Physical)
Hits
Trap Damage
(Physical)
Trap Number
1 ???% 1 Hit ???% 5 Traps 200MP 10 Seconds
2 ???% ???%
3 ???% ???%
4 ???% ???%
5 (M) 1024% 455%


Skill Note

Name: 재활용을 위한 준비(KR) / The Preparations for Reuse

Description: Arrow Damage decreased by 30% but the traps explodes 2 times.


Tips and Details

  • Each Trap does 2 Hits
  • Players can repeatedly get "carried" by each Trap when hit by the easternmost one, dealing maximum damage.
  • Opponent will be carried on the direction Rena is facing


Template:TRSkills