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9. ED and AP values will no longer be shown at the bottom.(Open inventory to view)<br>
9. ED and AP values will no longer be shown at the bottom.(Open inventory to view)<br>
10. Before the dungeon start, there will always be a 3 seconds waiting time before the dungeon loads.<br>
10. Before the dungeon start, there will always be a 3 seconds waiting time before the dungeon loads.<br>
11. Durability of equipment and mails are move together into the mini-map, however its kinda small.<br>


[[File:UIR2.jpg|1000px]]<br>
[[File:UIR2.jpg|1000px]]<br>
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== Chung Ammo bar ==
== Chung Ammo bar ==
As stated above, [[Chung]] Ammo bar will be display below his HP/MP.
As stated above, [[Chung]] Ammo bar will be display below his HP/MP.<br>
For [[Iron Paladin]], it will only go to half of the MP bar.<br>
For [[Deadly Chaser]], it will stretch to the end of the MP bar due to the passive [[Remodel Magazine]].<br>
For [[Tactical Trooper]], it will also stretch to the end of the MP bar, but half of it is normal blue ammo while other half is the red ammo for Reverse shelling.


[[File:Chung UI.jpg]]
[[File:Chung UI.jpg]]

Revision as of 15:26, 13 November 2012

UI Revamp

On 8/10/12, KOG release the User Interface Revamp together with the Hunting Feilds.

Some changes of the UI will be:
1. Skills slots are no longer below the HP/MP bar, but instead be at the center bottom of your screen.
2. Skills in the Slot B(if you have) will be displayed above the normal A slot skills.
3. EXP/Stamina bar will be displayed at the bottom of the screen below the skill slots.
4. Megaphone text will be displayed above the normal chat text.
5. Mini-map will be displayed at the bottom right instead of the top right.
6. Chung Ammo bar will be display below his HP/MP.
7. Players can now start dungeons within town instead of running out to the hunting fields.
8. The normal menu bar normally placed at the bottom of the screen will now be below the Mini-map.
9. ED and AP values will no longer be shown at the bottom.(Open inventory to view)
10. Before the dungeon start, there will always be a 3 seconds waiting time before the dungeon loads.
11. Durability of equipment and mails are move together into the mini-map, however its kinda small.




Chung Ammo bar

As stated above, Chung Ammo bar will be display below his HP/MP.
For Iron Paladin, it will only go to half of the MP bar.
For Deadly Chaser, it will stretch to the end of the MP bar due to the passive Remodel Magazine.
For Tactical Trooper, it will also stretch to the end of the MP bar, but half of it is normal blue ammo while other half is the red ammo for Reverse shelling.



Selecting Dungeons

During Mini-Boss and Boss's cut-scene, the area will be darken to give that story look.


Viewing ED/AP


PT with Friends

For more info on partying with friends, click [here].