Void Breaker

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Revision as of 07:55, 16 January 2014 by Shironsaki (talk | contribs)
[Special Active] Add creates a small magnetic force in front of him that travels a short distance forward and drags all targets infront to the core before exploding dealing damage continuously.

Void Breaker can be boosted with the aid of 3 DP Counters and gains 10% extra damage for each used.


Requirements

Class Master Level Required SP Cost Per Level
Tracers Lv. 20 0 2


Skill Infomation

Skill Level Level Required Damage (Magical) MP Usage Cooldown
Black Hole Explosion
1 1 25% 445% 200 MP 8 Seconds
2 2 26% 455%
3 4 26% 465%
4 6 27% 475%
5 8 27% 485%
6 10 28% 495%
7 12 28% 505%
8 14 29% 515%
9 16 30% 525%
10 18 30% 535%
11 20 30% 545%
12 22 31% 555%
13 24 32% 565%
14 26 32% 575%
15 28 33% 585%
16 30 33% 595%
17 32 34% 605%
18 34 35% 615%
19 36 35% 625%
20 (M) 38 36% 635%


Tips and Details

  • When used in DP mode, 40 DP will be recovered.
  • The black hole has a relatively strong pull effect.
  • The range on this ability is quite limited so make sure to use it close to a target.
    • However, when facing an opponent in stoic, use this ability at some distance, as if it is used on a Super Armor target the black hole won't pull it and the ability will whiff.
  • Void Breaker can be followed up by the Psychic Tracer's DP Combos.


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