Wind Wall: Difference between revisions

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*[[Wind Wall]] can also be activated in mid-air.  
*[[Wind Wall]] can also be activated in mid-air.  
*[[Wind Wall]] is a excellent AoE mob-gathering, which is useful in Secret Dungeons.
*[[Wind Wall]] is a excellent AoE mob-gathering, which is useful in Secret Dungeons.
**When used against [[4-x|Alterasia Type H]], he won't be able to absorb spores while the skill is active.
**When used against [[4-X|Alterasia Type H]], he won't be able to absorb spores while the skill is active.
*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.

Revision as of 05:12, 20 February 2015

File:Wind Ward.png [Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates.

Wind Wall can be boosted with the aid of 2 Nature Bars.


Requirements

Class Master Level Required SP Cost Per Level
Grand Archer Lv.20 50 4


Skill Information

Skill Level Level Requirement Wall of Wind (Magical) Max Hits Duration MP Usage Cooldown
1 50 123% 9 4 Seconds 200 MP 16 Seconds
2 129% 10 4.4 Seconds
3 53 134% 11 4.8 Seconds
4 57 140% 12 5.2 Seconds
5 61 145% 13 5.6 Seconds
6 65 151% 14 6.0 Seconds
7 69 156% 15 6.4 Seconds
8 73 162% 16 6.8 Seconds


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.525 1.25 MP ?? ?? Seconds


Tips and Details

  • Wind Wall can also be activated in mid-air.
  • Wind Wall is a excellent AoE mob-gathering, which is useful in Secret Dungeons.
    • When used against Alterasia Type H, he won't be able to absorb spores while the skill is active.
  • If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
    • Please note that this does not work on Aisha as she can teleport outside of the pull's range.


Updates

  • 02/05/2015 KR
    • Duration decreased.


Alternative Names

Server Name Translation
South Korea ?? Wind Ward
France Œil du cyclone Eye of the cyclone


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