Wolf Stance 2: Wind Wedge

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Revision as of 19:54, 8 November 2013 by Furen (talk | contribs)

[Special Active] Ara executes a barrage of spear stabs and end it with a final stab that knocks targets down.

This skill require 2 spirit energy to be activated. When cancelled (Removes last hit) this skill gives an back 2 spirit energy.

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Requirements

  • |-|

    OLD

KR=
Class Master SP Requirement Skill Requirement For
Ara Lv5 None Tempest Dance
Class Master Level Required SP Cost Per Level Alternative
Ara Lv. 20 5 2 Pulling Pierce


Skill Information

  • |-|

    OLD

Skill Level Initial Strikes (Physical) Final Strike (Physical) Mp Usage Spirit Energy Cooldown
1 185% (x3) 139% 60 MP 2 5 Seconds
2 222% (x3) 166%
3 259% (x3) 194%
4 296% (x3) 222%
5(M) 351% (x3) 263%


|-| KR=

Skill Level Level Required Damage
(Physical)
Max Hits Spirit Energy MP Usage Cooldown
Normal Noted
Initial Strikes Final Strike Initial Strikes Final Strike Use Cancel Use Cancel
1 5 203% 168% 3 1 -2 +2 -1 +1 35 MP 7 Seconds
2 208% 172%
3 212% 176%
4 6 217% 179%
5 8 221% 183%
6 10 226% 187%
7 12 230% 191%
8 14 235% 194%
9 16 240% 198%
10 18 244% 202%
11 20 249% 206%
12 22 253% 210%
13 24 258% 213%
14 26 262% 217%
15 28 267% 221%
16 30 272% 225%
17 32 276% 228%
18 34 281% 232%
19 36 285% 236%
20 (M) 38 290% 240%
21 -* 294% 244%
22 299% 247%
23 303% 251%
24 308% 255%
25 313% 259%

*Please note that you can only achieve these levels through equipments, accessories and titles.


Skill Note

Name: 흐름을 타는 창술

Description: Wind Wedge's Spirit Energy consumption decreased by 1. It affects both normal activation and canceling of skill.

Tips and Details

  • This skill is 2nd part of Secret Wolf Fang Art: Wolf Spirits Strike.
    • Upon advancing to a Little Devil, pressing this skill again after the first stab will automatically link to Wolf Claw, even if Wolf Claw is not in your skill slots.
  • Gives great damage regardless of skipping the last hit, however this skill does not have good vertical range, so it can be jumped out of or simply dodged by jumping before the skill hits (although the first escape needs higher attack speed than you, and high movement speed).


Updates

  • 7/11/2013 KR
    • Initial Strikes damage increased.