Hellfire Gatling: Difference between revisions

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__NOTOC__{{Languages|Hellfire Gatling}}
__NOTOC__{{Languages|Hellfire Gatling}}
<div style="float: right;">{{#ev:youtube|jEkwnhkgR-8|300}}</div>
{{#ev:youtube|kyMy7GTN0ls|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:HellGat.png]]  
| [[File:HellGat.png]]  
| '''[Special Active]''' Fire a barrage of fire bullets from your Nasod hand.
| {{SkillType|SA|B}} Fire multiple flame balls from the Nasod Arm. The flame balls will hit enemies and cause explosions.
|-
|-
|
|
| {{SkillText|Overheat}}
| {{SkillText|Overheat|Hellfire Gatling}}
|-
|
| {{SkillText|True}}
|}
|}
<br>
<br>
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== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Weapon Taker]] || Lv. 20 || 40            || 3                || [[Giga Prominence]]
! Class !! Level Required
|-
| [[Weapon Taker]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Overheat +10% !! Normal !! Overheat
|-
|-
| align="left" | 1 || rowspan=2 | 40 || 106% || 56% || rowspan=17 | 40 || rowspan=17 | +30 || rowspan=17 | 250 MP || rowspan=17 | 21 Seconds
! rowspan=2 | Mode !! colspan=2 | Flame Ball Explosion (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 109% || 58%
! Normal !! Overheat
|-
| colspan=6 | '''Normal'''
|-
|-
| align="left" | 3 || 41 || 113% || 60%
| {{PvE}} || 801% || 1113% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | 4 || 44 || 116% || 61%
| {{PvP}} || 288% || 402%
|-
| colspan=6 | '''[Enhanced]'''
|-
|-
| align="left" | 5 || 47 || 120% || 63%
| {{PvE}} || 961% || 1336% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 21 Seconds
|-
| {{PvP}} || 346% || 482%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Raven|Hellfire Gatling|Heavy, Haste|cd=21}}
<br>
 
== Total Damage ==
{{Damage|true|Raven
|dmg=961
|pvp_dmg=346
|hits=10*2
|avg_hits=10
|awk_dmg=1136
|pvp_awk_dmg=482
|awk_alias=Overheat
|heavy=true
}}
*'''Average''' assumes 10 '''Flame Explosion''' hits.
<br>
 
==Related Skills==
{{SkillTable|
MercenaryBehavior.png; Mercenary Behavior;
VTM.png; Victory Survival Strategy;
AOM.png; Overheat Mode Activated! Locked-Expert;
Nova Imperator - Passive 2.png; Master of Warfare;
}}
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 6 || 50 || 123% || 65%
! width="300px" | Video
! Description
|-
|-
| align="left" | 7 || 53 || 127% || 67%
|{{#ev:youtube|jEkwnhkgR-8|300}}
|Between its initial release and the 08/06/2015 KR Patch, '''Hellfire Gatling''' used to fire multiple fireballs.
|-
|-
| align="left" | 8 || 56 || 130% || 69%
|{{#ev:youtube|FDmXn86vqts|300}}
|Between the 08/06/2015 and 01/04/2024 KR Patch, the skill created a chain of explosions in front of '''Raven'''.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
|-
| align="left" | 9 || 59 || 134% || 71%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 10 || 62 || 137% || 72%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 11 || 65 || 140% || 74%
| 01/12/2012 || 03/13/2013 || colspan=2 align="left" |  
*'''Hellfire Gatling''' added.
|-
|-
| align="left" | 12 || 68 || 144% || 76%
| 01/19/2012 || - || colspan=2 align="left" |  
*Changed the shots to spray out randomly.
|-
|-
| align="left" | 13 || 71 || 147% || 78%
| 03/29/2012 || - || colspan=2 align="left" |  
*{{buff|MP Usage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Increased push distance per hit.}}
|-
|-
| align="left" | 14 || 74 || 151% || 80%
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Overheat shots pierce once.}}
|-
|-
| align="left" | 15 || 77 || 154% || 81%
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{buff|Attacks a focused area in front.}}
*{{nerf|Overheat shots no longer pierce.}}
|-
|-
| align="left" | 16 || 80 || 158% || 83%
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*'''Enhanced''' trait changed to '''Empowered'''.
|-
|-
| align="left" | 17 || 83 || 161% || 85%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{buff|Casting speed increased.}}
|-
| 08/27/2020 || 08/26/2020 || colspan=2 align="left" |
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects.
|-
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |  
*Skill features changed
*'''Empowered''' trait change to '''Heavy''' trait.
*'''Absorbing''' trait change to '''Haste''' trait.
*'''[Enhanced]''' effect changed from {{se|170|Enhanced}} buff (Maximize Increase) to Damage Increase.
|}
|}
<br>
{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|qPg92HD5bCY|300}}</div>
{{SkillNoteText|Hellfire Gatling}}
|tab2=KR
|contents2=
== [[Skill Attributes|Skill Attributes]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=4 {{!}} Maximized Hellfire Gatling 극대화된 !! colspan=4 {{!}} Absorbing Hellfire Gatling 흡수하는
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! Critical Hit Rate !! Attack Power !! MP Gain
{{!}}-
{{!}} ? {{!}}{{!}} Critical hit rate increase to 100% but attack power decreased to 80%{{!}}{{!}}100%{{!}}{{!}}-20%{{!}}{{!}} ? {{!}}{{!}} Skill's Mana gain will increased to 140% {{!}}{{!}} +40%
{{!}}}
}}
<br>
== Tips and Details ==
*Overheating will allow you to fire 30 more shots. Each shot burns your HP equal to 20% of the damage dealt.
*The initial shots cannot pierce while overheated shots can pierce once.
*This is best used when a foe is pressed against the wall to ensure maximum hits.
*This skill can build your Awakening gauge quickly, and though situationally, it can deal considerable amount of damage.
**At level 12, this skill can deal roughly 8,040% Magical Damage with '''Overheat''', or 5,760% Magical damage without it.
<br>
== Trivia ==
*This skill is very similar to [[Seven Burst]], except it shoots ten times as many fireballs and it lacks the bigger, final shot.
**This is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]].
<br>
== Updates ==
*01/19/2012 KR
**Changed the shots to spray out randomly.
*03/29/2012 KR
**Increased push distance per hit.
**Decreased damage and MP cost.
*11/07/2013 KR
**Overheat shots pierce once.
*08/06/2015 KR
**Attacks a focused area in front, and Overheat shots no longer pierce.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|Color={{ColorSel|CharLight|Raven}}
|KR=???               |KRName=Hellfire Gatling
|KR=헬파이어 개틀링               |KRName=Hellfire Gatling
|CN=召唤地狱火格林炮   |CNName=Summon Hellfire Gatling
|CN=地狱火格林炮   |CNName=Hellfire Gatling
|FR=Gatling infernale |FRName=Infernal gatling
|FR=Gatling infernale |FRName=Hell Gatling
|ES=Ametralladora infernal  |ESName=Hell Machine gun
|ES=Ametralladora infernal  |ESName=Hell Machine Gun
|UK=Hell's Gatling
|UK=Hell's Gatling
|JP=ヘルファイアガトリング |JPName=Hellfire Gatling
|PL=Piekielny Mini-Gun |PLName=Hell Mini Gun
|DE=Höllen-Gatling |DEName=Hell Gatling
|IT=Gatling Infernale |ITName=Hell Gatling
}}
}}
<br>
<br>
 
{{SkillNav - Weapon Taker}}
{{WTSkills}}
[[Category:First Job MP3 Tier Skills]]

Revision as of 18:35, 23 March 2024

[Special Active: Bravery]
Fire multiple flame balls from the Nasod Arm. The flame balls will hit enemies and cause explosions.
Overheat
  • Uses HP to increase.
  • Activate by repeated presses of the skill key.
  • Attack power +5% for 10 seconds.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Weapon Taker 35


Skill Information

Mode Flame Ball Explosion (Magical) Max Hits MP Usage Cooldown
Normal Overheat
Normal
PvE 801% 1113% 20 250 MP 21 Seconds
PvP 288% 402%
[Enhanced]
PvE 961% 1336% 20 250 MP 21 Seconds
PvP 346% 482%


Skill Traits

Heavy Hellfire GatlingHaste Hellfire Gatling
Attribute EffectCooldownAttribute EffectCooldown
Damage increased to 144%
Cooldown increased to 120%
25.2 SecondsCooldown decreased to 80%16.8 Seconds


Total Damage

ModeBase
RegularOverheat
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE9,610%19,220%13,838.4%27,676.8%11,360%22,720%16,358.4%32,716.8%
PvP3,460%6,920%4,982.4%9,964.8%4,820%9,640%6,940.8%13,881.6%
  • Average assumes 10 Flame Explosion hits.


Related Skills


Old Version

Video Description
Between its initial release and the 08/06/2015 KR Patch, Hellfire Gatling used to fire multiple fireballs.
Between the 08/06/2015 and 01/04/2024 KR Patch, the skill created a chain of explosions in front of Raven.


Updates

Date Changes
KR NA PvE PvP
01/12/2012 03/13/2013
  • Hellfire Gatling added.
01/19/2012 -
  • Changed the shots to spray out randomly.
03/29/2012 -
  • MP Usage decreased.
  • Damage decreased.
  • Increased push distance per hit.
11/07/2013 02/12/2014
  • Overheat shots pierce once.
08/06/2015 01/13/2016
  • Attacks a focused area in front.
  • Overheat shots no longer pierce.
02/04/2016 03/16/2016
  • Enhanced trait changed to Empowered.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage increased.
08/01/2019 08/14/2019
  • Invincible until the skill is finished.
  • Casting speed increased.
08/27/2020 08/26/2020
  • Fixed Final Explosion damage not being affected by Skill Damage Increase effects.
01/04/2024 01/31/2024
  • Skill features changed
  • Empowered trait change to Heavy trait.
  • Absorbing trait change to Haste trait.
  • [Enhanced] effect changed from  Self BuffEnhancedSelf BuffEnhanced buff (Maximize Increase) to Damage Increase.


Alternative Names

Server Name Translation
South Korea 헬파이어 개틀링 Hellfire Gatling
Japan ヘルファイアガトリング Hellfire Gatling
China (Simplified Chinese) 地狱火格林炮 Hellfire Gatling
Germany Höllen-Gatling Hell Gatling
Spain Ametralladora infernal Hell Machine Gun
France Gatling infernale Hell Gatling
Italy Gatling Infernale Hell Gatling
Poland Piekielny Mini-Gun Hell Mini Gun
United Kingdom Hell's Gatling