Leap Attack: Difference between revisions

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__NOTOC__{{Languages|Leap Attack}}
 
{{ForceSkillTabs
|Character=Chung
}}
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_LEAPATTTACK.png]]<br>
| [[File:SI_LEAPATTTACK.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Fire the Destroyer to boost yourself at high speed for a super-armored head-on barge into opponents, launching them into the air with you. As you crash forcefully into the ground, you inflict great additional impact damage.
| {{SkillType|A}} Air leap towards the enemy with destructive force in {{se||Super Armor}} status.
|-
|
| {{SkillText|True|LeapAttack}}
|}
|}
<br>
{{clearfix}}


<br>  
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Fury Guardian]] || 15
|}
<br>


== Prerequisites ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |  MP Usage !! rowspan="2" | Cooldown
|-
! Jump Damage !! Landing Shockwave
|-
| {{PvE}} || 112% || 535% || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
| {{PvP}} || 45% || 214%
|}
<br>


{{PreStart}}
== [[Skill Traits]] ==
{{PreRow|Class=Chung|Master=5|SP=?|Skill=N/A|Req=N/A}}
{{Traits|Chung|Leap Attack|Enhanced, Empowered||130}}
{{PreEnd}}
<br>


== Total Damage ==
{{Damage|true|Chung
|dmg=112, 535
|pvp_dmg=45, 214
|enhanced=true
|empowered=1.3
}}
<br>
<br>


== Skill Information ==
== Tips and Details ==
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of [[Leap Attack]], acting in place of the {{CU}}{{CD}} stomp.
**This makes it easier to combo afterwards, and also lets you go from {{se||Super Armor||tt=no}} straight to [[Freiturnier#Heavy Stance|Heavy Stance]].  
*[[Leap Attack]] is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The {{se||Super Armor||tt=no}} is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*No cannonballs will be consumed despite the skill animation depicting '''Chung''' using a cannon blast.
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
! colspan=2 | Date !! colspan=2 | Changes
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Barge Damage'''
| style="border-style: solid; border-width: 1px;" | '''Landing Damage'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
! KR !! NA !! PvE !! PvP
| style="border-style: solid; border-width: 1px;" rowspan="7" | 40 MP
| style="border-style: solid; border-width: 1px;" rowspan="1" | 74%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 298%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 7s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
*'''Leap Attack''' added.
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
*SP requirement changed (Unlock 7 SP, Leveling 1 SP).
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 101%
*{{buff|Jump Damage increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 406%
*{{nerf|Landing Shockwave damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | '''5 (M)'''
| 04/27/2017 || 05/10/2017 || align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | 112%
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 450%
| align="left" |  
*{{nerf|Jump Damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 04/05/2018 || 04/18/2018 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 124%
*{{buff|Landing Shockwave damage increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 496%
*{{nerf|Jump damage decreased.}}
|-
| align="left" |  
| style="border-style: solid; border-width: 1px;" | 7
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 136%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 546%
|}
|}
<br>
<br>


==Skill Note==
== Alternative Names ==
The landing stomp at the end no longer lifts the opponents, and instead has a long hitstun.
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Chung}}
== Tips and Details ==
|KR=리프 어택            |KRName=Leap Attack
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also effects the stomp at the end of Leap Attack, acting in place of the ^v stomp. This makes it easier to combo aferwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]]. 
|FR=Attaque salto |FRName=Leap Attack
*Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
|UK=Spring Attack
*The super armor is not activated instantly upon using the skill. It activates  just after you launch, so it can still be canceled if an opponent hits you early enough.
|ES=Ataque en salto    |ESName=Leap Attack
*The crashing part of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
|JP=リープアタック|JPName=Leap Attack
|CN=践踏攻击 |CNName=Trample Attack
|DE=Sprungangriff |DEName=Leap Attack
|IT=Attacco Volante |ITName=Flying Attack
|PL=Niespodziewany Atak |PLName=Unexpected Attack
|BR=Salto Esmagador |BRName=Crushing Leap
}}
<br>
<br>
{{FGSkills}}  
{{SkillNav - Fury Guardian}}
 
[[Category:Chung_Skills]]

Latest revision as of 21:56, 31 March 2024

[Active]
Air leap towards the enemy with destructive force in  Self BuffSuper ArmorSelf BuffSuper Armor status.
Final Enhanced Skill


Requirements

Class Level Required
Fury Guardian 15


Skill Information

Mode Damage (Physical) MP Usage Cooldown
Jump Damage Landing Shockwave
PvE 112% 535% 30 MP 6 Seconds
PvP 45% 214%


Skill Traits

Enhanced Leap AttackEmpowered Leap Attack
Attribute EffectAttribute Effect
Critical Hit Rate increased to 100%
Damage decreased to 80%
Damage increased to 130%


Total Damage

ModeBase
NormalEnhanced (Trait)Empowered
PvE647%517.6%841.1%
PvP259%207.2%336.7%


Tips and Details

  • The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
  • Iron Paladin's combo also applies to the stomp at the end of Leap Attack, acting in place of the stomp.
    • This makes it easier to combo afterwards, and also lets you go from  Super ArmorSuper Armor straight to Heavy Stance.
  • Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
  • The  Super ArmorSuper Armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
  • No cannonballs will be consumed despite the skill animation depicting Chung using a cannon blast.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Leap Attack added.
11/07/2013 02/12/2014
  • SP requirement changed (Unlock 7 SP, Leveling 1 SP).
01/12/2017 01/24/2017
  • Jump Damage increased.
  • Landing Shockwave damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Jump Damage decreased.
04/05/2018 04/18/2018
  • Landing Shockwave damage increased.
  • Jump damage decreased.
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 리프 어택 Leap Attack
Japan リープアタック Leap Attack
China (Simplified Chinese) 践踏攻击 Trample Attack
Germany Sprungangriff Leap Attack
Spain Ataque en salto Leap Attack
France Attaque salto Leap Attack
Italy Attacco Volante Flying Attack
Poland Niespodziewany Atak Unexpected Attack
United Kingdom Spring Attack
Brazil Salto Esmagador Crushing Leap