Harsh Chaser: Difference between revisions

From Elwiki
m (Text replacement - "Skill Attribute" to "Skill Trait")
No edit summary
Line 12: Line 12:


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
{{!}}-
| [[Infinity Sword]] || 35 || 48 || 57
{{!}} [[Infinity Sword]] {{!}}{{!}} 35 {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ??
|}
{{!}}}
<br>
<br>


Line 30: Line 29:
<br>
<br>


== Other Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
! colspan=3 | Critical Harsh Chaser 치명적인 !! colspan=3 | Accelerated Harsh Chaser 가속화된
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! PvP !! PvE
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect  !! Details
|- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Usage !! Cooldown
|-
|-
| 0.45 || ?? MP || ?? MP || 0 Seconds
| 48 || MP cost increased to 130% but skill will ignore defense and guard || 39 MP || 57 || Cooldown time reduced to 70% || 3.5 Seconds
|}
|}  
<br>
 
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 {{!}} Critical Harsh Chaser 치명적인 !! colspan=3 {{!}} Accelerated Harsh Chaser 가속화된
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect  !! colspan=2{{!}} Details
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Usage !! Cooldown
{{!}}-
{{!}} ? {{!}}{{!}} MP cost increase but skill will ignore defense and guard{{!}}{{!}}39 MP {{!}}{{!}} 57 {{!}}{{!}}Cooldown time reduced to 70%{{!}}{{!}} 3.5 Seconds
{{!}}}  
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Its range is affected by its level; going from relatively short ranged to being able to hit a target almost as far as you can see on your screen.
*This skill will not pull Super Armored or stationary enemies.
*This skill will not pull Super Armored or stationary enemies.
*This is very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
*This is very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
Line 73: Line 60:
**Casting speed increased.
**Casting speed increased.
**Moving speed increased.
**Moving speed increased.
**Moved to [[Infinity Sword]]'s skill tree.
<br>
<br>


Line 85: Line 73:


{{ISSkills}}
{{ISSkills}}
[[Category:First Job Active Skills]]
[[Category:Second Job Active Skills]]

Revision as of 13:21, 20 December 2015

[Active] Throws a sword towards enemies which pulls them in.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Infinity Sword 35 48 57


Skill Information

Character Level Damage (Physical) Range MP Usage Cooldown
35 682% 1024 30 MP 5 Seconds


Skill Traits

Critical Harsh Chaser 치명적인 Accelerated Harsh Chaser 가속화된
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Cooldown
48 MP cost increased to 130% but skill will ignore defense and guard 39 MP 57 Cooldown time reduced to 70% 3.5 Seconds


Tips and Details

  • This skill will not pull Super Armored or stationary enemies.
  • This is very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
  • Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you. If a character like Chung, Rena, or Aisha perform their >>X move into the Chaser, they will be pulled into the opposite direction.
  • It will not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to Queen's Throne's glitch.
    • If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent.
  • When activating the skill, you need to dash forward to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as they are pulled towards you.
  • If the opponent is killed by this skill, their body will be pulled through you. This can be useful to pull enemies with an attack that happens during their death animation to a safe location, such as Kenaz.


Updates

  • 02/05/2015 KR
    • Range decreased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 07/23/2015 KR
    • Casting speed increased.
    • Moving speed increased.
    • Moved to Infinity Sword's skill tree.


Alternative Names

Server Name Translation
South Korea ??? Harsh Chaser
France Scorpion
United Kingdom Scorpion Ripper


Template:ISSkills