Conqueror: Difference between revisions
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| [[File:AddSkill15.png]] | | [[File:AddSkill15.png]] | ||
| '''[Special Active]''' Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion. | | '''[Special Active]''' Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion. | ||
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| <font color="33FF00">'''Dynamo Mutation Point Usage'''</font> | |||
*During Awakening, a maximum of 3 Dynamo Mutation Points will be consumed. | |||
*For each mutation point used, damage of the skill is increased by 10%. | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#9F81F7;" | |- style="background:#9F81F7;" | ||
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! | ! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! colspan="2" | DP Usage !! rowspan="3" | Cooldown | ||
|- style="background:#9F81F7;" | |- style="background:#9F81F7;" | ||
! rowspan="2" | | ! rowspan="2" | Dissolution Mode <br> (Non-awakening) !! colspan="2" | Configuration Mode <br> (Awakening) || rowspan="2" | Dissolution Mode <br> (Non-awakening) !! rowspan="2" | Configuration Mode <br> (Awakening) | ||
|- style="background:#9F81F7;" | |- style="background:#9F81F7;" | ||
! Drill !! Explosion | ! Drill !! Explosion | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 40 || 276% x12 || 23% || 3357% || rowspan="13" | 230 MP || rowspan="13" | 60 DP || rowspan="13" | 0 DP || rowspan="13" | 23 Seconds | | align="left" | 1 || rowspan="2" | 40 || 276% x12 || 23% || 3357% || rowspan="13" | 230 MP || rowspan="13" | 60 DP || rowspan="13" | 0 DP || rowspan="13" | 23 Seconds |
Revision as of 16:26, 19 September 2014
File:AddSkill15.png | [Special Active] Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion. |
Dynamo Mutation Point Usage
|
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 | Stasis Field | Level 40 Layer Skill Quest |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Dissolution Mode (Non-awakening) |
Configuration Mode (Awakening) |
Dissolution Mode (Non-awakening) |
Configuration Mode (Awakening) | |||||
Drill | Explosion | |||||||
1 | 40 | 276% x12 | 23% | 3357% | 230 MP | 60 DP | 0 DP | 23 Seconds |
2 | 285% x12 | 24% | 3466% | |||||
3 | 41 | 294% x12 | 24% | 3575% | ||||
4 | 44 | 303% x12 | 25% | 3684% | ||||
5 | 47 | 312% x12 | 26% | 3793% | ||||
6 | 50 | 321% x12 | 27% | 3903% | ||||
7 | 53 | 330% x12 | 27% | 4012% | ||||
8 | 56 | 339% x12 | 28% | 4121% | ||||
9 | 59 | 348% x12 | 29% | 4230% | ||||
10 | 62 | 357% x12 | 30% | 4339% | ||||
11 | 65 | 366% x12 | 30% | 4448% | ||||
12 | 68 | 375% x12 | 31% | 4557% | ||||
13 | 71 | 384% x12 | 32% | 4666% |
Tips and Details
- Conqueror can be followed up by Battle Gear Combos.
- The DP Conqueror explosion is in a form of a large ╋ shape.
- As the ╋ shape goes behind you, the explosion can also hit enemies behind you.
Updates
- 03/13/2014 KR
- Damage decreased.