Explosive Fist: Difference between revisions
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! Punch (Physical) !! Initial Hit (Magical) !! Explosion (Magical) !! Punch !! Initial Hit !! Explosion | ! Punch (Physical) !! Initial Hit (Magical) !! Explosion (Magical) !! Punch !! Initial Hit !! Explosion | ||
|- | |- | ||
| 15 || rowspan=2 | 381% || rowspan=2 | 762% || rowspan=2 | 116% || rowspan=2 | -2 MP || rowspan=2 | 1 || rowspan=2 | 1 || 7 || rowspan=2 | 50 MP || rowspan=2 | 6 Seconds | |||
|- | |- | ||
| [Enhanced] || 11 | |||
|} | |} | ||
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! Punch (Physical) !! Initial Hit (Magical) !! Explosion (Magical) | ! Punch (Physical) !! Initial Hit (Magical) !! Explosion (Magical) | ||
|- | |- | ||
| 15 || rowspan=2 | 152% || rowspan=2 | 304% || rowspan=2 | 46% | |||
|- | |- | ||
| [Enhanced] | |||
|} | |} | ||
<br> | <br> | ||
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! colspan=2 | Powerful Explosive Fist !! colspan=2 | Critical Explosive Fist | ! colspan=2 | Powerful Explosive Fist !! colspan=2 | Critical Explosive Fist | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! | ! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage | ||
|- | |- | ||
| {{SkillText|Powerful|150}} || 9 Seconds || {{SkillText|Critical|120}} || 60 MP | | {{SkillText|Powerful|150}} || 9 Seconds || {{SkillText|Critical|120}} || 60 MP |
Revision as of 01:37, 6 August 2017
[Active] Punch enemies with an explosive fist. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Magic Knight | 15 |
Skill Information
PvE
Character Level | Damage | MP Burn | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Punch (Physical) | Initial Hit (Magical) | Explosion (Magical) | Punch | Initial Hit | Explosion | ||||
15 | 381% | 762% | 116% | -2 MP | 1 | 1 | 7 | 50 MP | 6 Seconds |
[Enhanced] | 11 |
PvP
Character Level | Damage | ||
---|---|---|---|
Punch (Physical) | Initial Hit (Magical) | Explosion (Magical) | |
15 | 152% | 304% | 46% |
[Enhanced] |
Skill Traits
Powerful Explosive Fist | Critical Explosive Fist | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Super Armor added to the skill Cooldown increased to 150% |
9 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
60 MP |
Tips and Details
- The first hit binds and heavily staggers enemies.
- Due to the large number of hits, Explosive Fist can charge the Awakening Gauge and Vitality gauge or deplete Destruction mode at a good rate.
- The number of hits also give it a possibility of canceling a mana break.
- The high number of hits also makes it extremely effective in activating the Magic Chain passive.
- This skill can not be countered.
- The number of hits from the explosion is reduced if used on a group of 3 or more targets.
- This skill can be used to cancel the delay of Special Actives if used afterward.
- This skill can allow you to create longer and stronger combos, as it gives a good stun and low knockdown rate.
- If timed correctly, the skill will catch an enemy after a launch.
Updates
- 03/29/2012 KR
- Changed from Vitality to Destruction.
- 02/14/2013 KR
- Each explosion burns 2 MP at lvl 5.
- 06/30/2016 KR
- Changed to "can give additional damage after first hit" structure. Damage and hitbox readjusted.
- Later multi hit amount increased.
- Empowered attribute changed to be Powerful.
- Persistent attribute changed to be Critical.
- 01/12/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- PvP Initial Hit damage decreased.
- 07/27/2017 KR
- Retreat distance decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 대폭살 | Fire Fist |
Japan | 大爆殺 | Big Explosive |
China (Simplified Chinese) | 大暴杀 | Big Explosive |
France | Méga explosion | Mega explosion |