The guilds pages are currently moved to Guild: namespace,
please update your URLs from http://elwiki.net/w/xxx to http://elwiki.net/w/Guild:xxx.
These redirect pages will be removed by June 30th, 2015.
Thank you for your understanding, and sorry for the inconvinence.
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Awakening Mode is a special ability that is available to all characters except Add. While in Awakening Mode, attack power by boosted by 20% for a limited time period. Certain skills also attain unique characteristics outside the 20% increase while in this state, such as specified damage multipliers or a different number of hits.
To activate Awakening, you must have at least one Awakening Orb, shown just below your character's portrait.
An Awakening Orb is generated when the Awakening Charge gauge (next to your character portrait) is filled. The charge increases each time you hit an opponent or when you are attacked. A maximum of 3 Awakening Orbs are available. The rate at which your Awakening gauge fill up can be increased by raising your Awakening Charge Speed stat.
Once you have one or more Orbs, press the left CTRL key to activate Awakening. The duration of Awakening is based on the number of Orbs consumed. Duration can be further increased by raising your Awakening Time stat.
1 Awakening Orb = 30 seconds
2 Awakening Orb = 60 seconds
3 Awakening Orb = 90 seconds
Tips and Details
- Without any stats invested to the Awakening Charge Speed stat, one Awakening Orb can be charged by performing 100 hits or being attacked with 50 hits.
- Please note that the Awakening sequence can fail in dungeons when transitioning to another stage, meaning some characters have delay before they are Awakened (around 0.5s) so if the screen freeze before they could Awaken, you will lose your orbs without being able to Awaken at all.