Laser Rifle: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Class !! Level Required | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Heavy Barrel]] || 30 | | [[Heavy Barrel]] || 30 || {{SkillText|SkillQuest|2}} | ||
|} | |} | ||
<br> | <br> | ||
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| align="left" | 30 || rowspan=2 | 2094% || rowspan=2 | +50% || rowspan=2 | +30% || rowspan=2 | 2 Seconds || 200 MP || rowspan=2 | 21 Seconds | | align="left" | 30 || rowspan=2 | 2094% || rowspan=2 | +50% || rowspan=2 | +30% || rowspan=2 | 2 Seconds || 200 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 180 MP | ||
|} | |} | ||
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| align="left" | 30 || rowspan=2 | 837% | | align="left" | 30 || rowspan=2 | 837% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! colspan= | ! colspan=3 | Evil Laser Rifle !! colspan=3 | Light Laser Rifle | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! MP Burn !! MP Usage | ||
|- | |- | ||
| | | 40 || {{SkillText|Evil|-}} || -MP || 40 || {{SkillText|Light|-}} || MP | ||
|} | |} | ||
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**'''Heavy''' attribute changed to '''Evil'''. | **'''Heavy''' attribute changed to '''Evil'''. | ||
**'''Critical''' attribute changed to '''Light'''. | **'''Critical''' attribute changed to '''Light'''. | ||
<br> | <br> | ||
Revision as of 08:20, 17 August 2017
File:HeavyBarrel7.png | [Special Active: Strength] Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front. When firing the laser, press the activation key to charge. Upon max charge, Attack Power and Attack Range is increased. |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Heavy Barrel | 30 | Intermediate Training Skill Quest |
Skill Information
PvE
Character Level | Laser (Physical) | Charged | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Damage | Range | Duration | ||||
30 | 2094% | +50% | +30% | 2 Seconds | 200 MP | 21 Seconds |
[Enhanced] | 180 MP |
PvP
Character Level | Laser (Physical) |
---|---|
30 | 837% |
[Enhanced] |
Skill Traits
Evil Laser Rifle | Light Laser Rifle | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Burn | MP Usage | ||||
40 | Skill will burn - MP per hit | -MP | 40 | MP Usage decreased to -% | MP |
Tips and Details
- As with Cannonball, charging any further than two seconds only serves to prevent you from being hitstunned due to the super armor it provides.
- Laser Rifle can deal 4,083.3% Physical Damage if charged fully in Over Strike mode.
- Currently bugged, the flash indicating a max charge is slightly early. Only when the weapon extends and becomes noticeably larger will the attack be a fully charged one.
Updates
- 01/07/2016 KR
- Cooldown decreased.
- Skill action speed increased.
- Full charge is more noticeable. Fixed skill being cancelled during charge in dropping terrain.
- 02/04/2016 KR
- Fixed skill effect remaining when using it from 2nd floor and dropping to 1st floor.
- 04/21/2016 KR
- "Heavy" attribute effect increased.
- 05/19/2016 KR
- Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
- 06/30/2016 KR
- Fixed issue where rifle image disappearing if dying or getting grabbed while charging Laser Rifle.
- 01/12/2017 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
- Charge Time increased.
- 07/27/2017 (KR) / 08/09/2017 (NA)
- Damage decreased.
- Charge Time decreased.
- Heavy attribute changed to Evil.
- Critical attribute changed to Light.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 레이저 라이플 | Laser Rifle |
China (Simplified Chinese) | 镭射炮 | Laser Rifle |
France | Arme laser | Laser Weapon |
Brazil | Fuzil Laser | Laser Rifle |