Multi Head Shot: Difference between revisions
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! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby | ! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby | ||
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| align=left | 45 || 355% || rowspan=2 | 241% || rowspan=2 | | | align=left | 45 || 355% || rowspan=2 | 241% || rowspan=2 | 1124% || 6 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second|| rowspan=2 | 16 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 710% || 3 | | align="left" | [Enhanced] || 710% || 3 |
Revision as of 06:42, 19 March 2018
[Special Active: Strength] Enter a shooting stance and fire consecutive head shots. During the shooting stance, grants Super Armor State and neutralizes immunity. | |
Weapon Switch
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Crimson Rose | 45 | Advanced Training Skill Quest |
Skill Information
PvE
PvP
Level Required | Damage (Physical) | ||
---|---|---|---|
Shot | Additional Shot | Backstep | |
45 | 142% | 96% | ???% |
[Enhanced] | 284% |
Skill Traits
Heavy Multi Head Shot | Critical Multi Head Shot | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Damage increased to 144% Cooldown increased to 120% |
24 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Tips and Details
- Multi Head Shot can deal a minimum of 2,130% (852% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 4,540% (1,812% in PvP) Physical Damage when all additional shots are fired.
- With Heavy, it can deal a minimum of 2,982% (1,192.8% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 6,356% (2,536.8% in PvP) Physical Damage when all additional shots are fired.
Updates
- 04/21/2016 KR
- Casting Speed increased.
- "Light" attribute changed to "Critical".
- "Empowered" attribute changed to "Heavy".
- Change location of "Critical" and "Heavy".
- 12/01/2016 KR
- Fixed issue where MP Usage of Standby not work.
- 04/27/2017 KR
- Damage decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 멀티 헤드 샷 | Multi Head Shot |
China (Simplified Chinese) | 多重爆头 | Multi Head Shot |
France | Coup de tête multiple | Multi Head Shot |
Brazil | Disparos Múltiplos | Multi Shot |