Multi Head Shot: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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| align="left" | [Enhanced] || 958% || 3 | | align="left" | [Enhanced] || 958% || 3 | ||
|} | |} | ||
=== {{PvP}} === | === {{PvP}} === | ||
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== Tips and Details == | == Tips and Details == | ||
*'''Multi Head Shot''' can deal a minimum of | *'''[Enhanced] Multi Head Shot''' can deal a minimum of {{formatnum:{{#expr: 958*3}}}}% ({{formatnum:{{#expr: 162*3}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of {{formatnum:{{#expr: 958*3 + 681*10}}}}% ({{formatnum:{{#expr: 162*3 + 117*10}}}}% in PvP) Physical Damage when all additional shots are fired. | ||
**With '''Heavy''', it can deal a minimum of | **With '''Heavy''', it can deal a minimum of {{formatnum:{{#expr: (958*3)*1.4}}}}% ({{formatnum:{{#expr: (162*3)*1.4}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of {{formatnum:{{#expr: (958*3 + 681*10)*1.4}}}}% ({{formatnum:{{#expr: (162*3 + 117*10)*1.4}}}}% in PvP) Physical Damage when all additional shots are fired. | ||
*As the Backstep {{CX}} does more damage than a double damage additional shot, it is best to end the skill with it on the 9th additional hit rather than using the final additional shot. | |||
<br> | <br> | ||
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*04/27/2017 KR | *04/27/2017 KR | ||
**Damage decreased. | **Damage decreased. | ||
*04/05/2018 KR | *04/05/2018 (KR) 04/18/2018 (NA) | ||
**PvE Shot damage increased. | **PvE Shot damage increased. | ||
**PvP Shot damage decreased. | **PvP Shot damage decreased. |
Revision as of 05:49, 27 April 2018
[Special Active: Strength] Enter a shooting stance and fire consecutive head shots. During the shooting stance, grants Super Armor State and neutralizes immunity. | |
Weapon Switch
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Crimson Rose | 45 | Advanced Training Skill Quest |
Skill Information
PvE
PvP
Level Required | Damage (Physical) | ||
---|---|---|---|
Shot | Additional Shot | Backstep | |
45 | 81% | 117% | ???% |
[Enhanced] | 162% |
Skill Traits
Heavy Multi Head Shot | Critical Multi Head Shot | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Damage increased to 144% Cooldown increased to 120% |
24 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Tips and Details
- [Enhanced] Multi Head Shot can deal a minimum of 2,874% (486% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 9,684% (1,656% in PvP) Physical Damage when all additional shots are fired.
- With Heavy, it can deal a minimum of 4,023.6% (680.4% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 13,557.6% (2,318.4% in PvP) Physical Damage when all additional shots are fired.
- As the Backstep does more damage than a double damage additional shot, it is best to end the skill with it on the 9th additional hit rather than using the final additional shot.
Updates
- 04/21/2016 KR
- Casting Speed increased.
- "Light" attribute changed to "Critical".
- "Empowered" attribute changed to "Heavy".
- Change location of "Critical" and "Heavy".
- 12/01/2016 KR
- Fixed issue where MP Usage of Standby not work.
- 04/27/2017 KR
- Damage decreased.
- 04/05/2018 (KR) 04/18/2018 (NA)
- PvE Shot damage increased.
- PvP Shot damage decreased.
- Additional Shot damage increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 멀티 헤드 샷 | Multi Head Shot |
China (Simplified Chinese) | 多重爆头 | Multi Head Shot |
France | Coup de tête multiple | Multi Head Shot |
Brazil | Disparos Múltiplos | Multi Shot |