Multi Head Shot: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby | ! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby | ||
|- | |- | ||
| align=left | 45 || 479% || rowspan=2 | 681% || rowspan=2 | | | align=left | 45 || 479% || rowspan=2 | 681% || rowspan=2 | || rowspan=2 | 50% || 6 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second|| rowspan=2 | 16 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 958% || 3 | | align="left" | [Enhanced] || 958% || 3 | ||
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|} | |} | ||
<br> | <br> | ||
== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby | |||
|- | |||
| align=left | 45 || 479% || rowspan=2 | 681% || rowspan=2 | || rowspan=2 | 30% || 6 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second|| rowspan=2 | 16 Seconds | |||
|- | |||
| align="left" | [Enhanced] || 958% || 3 | |||
|} | |||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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**Additional Shot damage increased. | **Additional Shot damage increased. | ||
*07/26/2018 KR | *07/26/2018 KR | ||
** | **Double Damage Chance decreased from 50% to 30%. | ||
<br> | <br> | ||
Revision as of 16:21, 20 July 2018
[Special Active: Strength] Enter a shooting stance and fire consecutive head shots. During the shooting stance, grants Super Armor State and neutralizes immunity. | |
Weapon Switch
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Crimson Rose | 45 | Advanced Training Skill Quest |
Skill Information
PvE
PvP
Level Required | Damage (Physical) | ||
---|---|---|---|
Shot | Additional Shot | Backstep | |
45 | 81% | 117% | |
[Enhanced] | 163% |
Skill Information (KR)
PvE
Skill Traits
Heavy Multi Head Shot | Critical Multi Head Shot | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Damage increased to 144% Cooldown increased to 120% |
24 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Tips and Details
- [Enhanced] Multi Head Shot can deal a minimum of 2,874% (489% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 9,684% (1,659% in PvP) Physical Damage when all additional shots are fired.
- With Heavy, it can deal a minimum of 4,023.6% (684.6% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 13,557.6% (2,322.6% in PvP) Physical Damage when all additional shots are fired.
- As the Backstep does more damage than a double damage additional shot, it is best to end the skill with it on the 9th additional hit rather than using the final additional shot.
Updates
- 04/21/2016 KR
- Casting Speed increased.
- "Light" attribute changed to "Critical".
- "Empowered" attribute changed to "Heavy".
- Change location of "Critical" and "Heavy".
- 12/01/2016 KR
- Fixed issue where MP Usage of Standby not work.
- 04/27/2017 KR
- Damage decreased.
- 04/05/2018 (KR) 04/18/2018 (NA)
- PvE Shot damage increased.
- PvP Shot damage decreased.
- Additional Shot damage increased.
- 07/26/2018 KR
- Double Damage Chance decreased from 50% to 30%.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 멀티 헤드 샷 | Multi Head Shot |
China (Simplified Chinese) | 多重爆头 | Multi Head Shot |
France | Coup de tête multiple | Multi Head Shot |
Brazil | Disparos Múltiplos | Multi Shot |