Multi Head Shot: Difference between revisions

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! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown
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! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby
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| align=left | 45 || 479% ||  rowspan=2 | 681% ||  rowspan=2 | || 6 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second||  rowspan=2 | 16 Seconds
| align=left | 45 || 479% ||  rowspan=2 | 681% || rowspan=2 || rowspan=2 | 50% || 6 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second||  rowspan=2 | 16 Seconds
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| align="left" | [Enhanced] || 958% || 3  
| align="left" | [Enhanced] || 958% || 3  
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Backstep {{CX}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby
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| align=left | 45 || 479% ||  rowspan=2 | 681% || rowspan=2 |  || rowspan=2 | 30% || 6 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second||  rowspan=2 | 16 Seconds
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| align="left" | [Enhanced] || 958% || 3
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
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**Additional Shot damage increased.
**Additional Shot damage increased.
*07/26/2018 KR
*07/26/2018 KR
**Head Shot chance decreased from 50% to 30%.
**Double Damage Chance decreased from 50% to 30%.
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Revision as of 16:21, 20 July 2018

[Special Active: Strength]
Enter a shooting stance and fire consecutive head shots.
During the shooting stance, grants Super Armor State and neutralizes immunity.
Weapon Switch
  • Switches to [Revolvers] immediately upon cast.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Number of shots decreased by half, damage increased by 2 times.


Requirements

Class Level Required Skill Requirement
Crimson Rose 45 Advanced Training Skill Quest


Skill Information

PvE

Level Required Damage (Physical) Double Damage
Chance
Max Hits MP Usage Cooldown
Shot Additional Shot Backstep Shot Additional Shot Initial Additional Standby
45 479% 681% 50% 6 0~10 100 MP 0~100 MP 10 MP per second 16 Seconds
[Enhanced] 958% 3

PvP

Level Required Damage (Physical)
Shot Additional Shot Backstep
45 81% 117%
[Enhanced] 163%


Skill Information (KR)

PvE

Level Required Damage (Physical) Double Damage
Chance
Max Hits MP Usage Cooldown
Shot Additional Shot Backstep Shot Additional Shot Initial Additional Standby
45 479% 681% 30% 6 0~10 100 MP 0~100 MP 10 MP per second 16 Seconds
[Enhanced] 958% 3

Skill Traits

Heavy Multi Head Shot Critical Multi Head Shot
Attribute Effect Details Attribute Effect Details
Cooldown MP Usage
Damage increased to 144%
Cooldown increased to 120%
24 Seconds MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
120 MP


Tips and Details

  • [Enhanced] Multi Head Shot can deal a minimum of 2,874% (489% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 9,684% (1,659% in PvP) Physical Damage when all additional shots are fired.
    • With Heavy, it can deal a minimum of 4,023.6% (684.6% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a minimum total of 13,557.6% (2,322.6% in PvP) Physical Damage when all additional shots are fired.
  • As the Backstep does more damage than a double damage additional shot, it is best to end the skill with it on the 9th additional hit rather than using the final additional shot.


Updates

  • 04/21/2016 KR
    • Casting Speed increased.
    • "Light" attribute changed to "Critical".
    • "Empowered" attribute changed to "Heavy".
    • Change location of "Critical" and "Heavy".
  • 12/01/2016 KR
    • Fixed issue where MP Usage of Standby not work.
  • 04/27/2017 KR
    • Damage decreased.
  • 04/05/2018 (KR) 04/18/2018 (NA)
    • PvE Shot damage increased.
    • PvP Shot damage decreased.
    • Additional Shot damage increased.
  • 07/26/2018 KR
    • Double Damage Chance decreased from 50% to 30%.


Alternative Names

Server Name Translation
South Korea 멀티 헤드 샷 Multi Head Shot
China (Simplified Chinese) 多重爆头 Multi Head Shot
France Coup de tête multiple Multi Head Shot
Brazil Disparos Múltiplos Multi Shot


Template:CrRSkills