Hellfire Gatling: Difference between revisions

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(NA Evolution 2, various fixes)
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| [[Image:HellGat.png]]  
| [[Image:HellGat.png]]  
| '''[Special Active]''' Levering his Nasod Arm, Raven rapidly shoots 40 blasts of heat, dealing heavy cumulative damage. <br> Overheating will allow Raven to shoot 30 more shots.  
| '''[Special Active]''' Raven aims forward with his Nasod arm and rapidly shoots 40 fireballs, dealing heavy cumulative damage.<br>
Overheating allows Raven to shoot 30 more shots.
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
| [[Weapon Taker]] || Lv. 20 || 40            || 3                || [[Giga Prominence]]
|}
<br>
<br>
== Requirements ==
 
{| cellpadding=5 border=1 style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#D3D3D3"
! Normal !! Overheat +10% !! Normal !! Overheat
|-
| align="left" | 1 || rowspan=2 | 40 || 106% || 56% || rowspan=13 | 40 ||  rowspan=13 | 30 || rowspan=13 | 250 MP || rowspan=13 | 21 Seconds
|-
| align="left" | 2 || - || -
|-
| align="left" | 3 || 41 || - || -
|-
| align="left" | 4 || 44 || - || -
|-
| align="left" | 5 || 47 || - || -
|-
| align="left" | 6 || 50 || - || -
|-
| align="left" | 7 || 53 || - || -
|-
| align="left" | 8 || 56 || - || -
|-
| align="left" | 9 || 59 || - || -
|-
| align="left" | 10 || 62 || - || -
|-
| align="left" | 11 || 65 || - || -
|-
|-
|align=center style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
| align="left" | 12 || 68 || - || -
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''SP Requirement'''
|-
|-
| [[Weapon Taker]]
| align="left" | 13 || 71 || - || -
| align=center | Lv.5
| align=center | 65 SP
|}
|}
<br>
<br>
== Skill Information ==
{{VersionTabs
|NA=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"
{{!}} rowspan=2 {{!}} '''Skill Level'''
{{!}} colspan=2 {{!}} '''Damage(Magical)'''
{{!}} colspan=2 {{!}} '''Max Hits'''
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"
{{!}} '''Normal'''
{{!}} '''Overheat +10%'''
{{!}} '''Normal'''
{{!}} '''Overheat'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 113%
{{!}} 63%
{{!}} rowspan=7 {{!}} 40
{{!}} rowspan=7 {{!}} +30
{{!}} rowspan=7 {{!}} 300 MP
{{!}} rowspan=7 {{!}} 30 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 136%
{{!}} 76%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 156%
{{!}} 88%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 181%
{{!}} 101%
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 215%
{{!}} 120%
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} %
{{!}} %
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} 284%
{{!}} 158%
{{!}}}
|KR=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"
{{!}} rowspan=2 {{!}} '''Skill Level'''
{{!}} colspan=2 {{!}} '''Damage(Magical)'''
{{!}} colspan=2 {{!}} '''Max Hits'''
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"
{{!}} '''Normal'''
{{!}} '''Overheat +10%'''
{{!}} '''Normal'''
{{!}} '''Overheat'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 78%
{{!}} 42%
{{!}} rowspan=6 {{!}} 40
{{!}} rowspan=6 {{!}} +30
{{!}} rowspan=6 {{!}} 250 MP
{{!}} rowspan=6 {{!}} 30 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 94%
{{!}} 50%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 110%
{{!}} 59%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 125%
{{!}} 67%
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 149%
{{!}} 80%
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} 172%
{{!}} 92%
{{!}}}
}}


== Tips and Details ==
*Best used when a foe is pressed against the wall to ensure maximum hits.
*Foe can not mana break this skill if hit at point blank range since the shots are too fast.
*When overheating, it is advised to have more then 75% HP since 20% of the damage from each overheated shot will be burned from your HP.
*Builds incredible awakening charge, but is not recommended for dealing damage.
<br>
<br>
== Tips and Details ==
*Best used when the opponent is pressed against the wall to ensure maximum hits.
*Opponents can not mana break this skill if they are point blank as shots are too fast to Mana Break.
*When overheating, it is advised to have more then 75% of HP, as overheating depletes a lot of your HP.
**Example: 20% of each shot will be burned from your HP. 30 shots X 20% will cause about 600% of your total overheated damage to be burned from your own HP.
*Not recommended as a damage tool, use only for the large amount of awakening charge it gives.


<br>
== Updates ==
== Updates ==
*1/19/2012 KR
*1/19/2012 KR
Line 129: Line 67:
** Increased push distance per hit.
** Increased push distance per hit.
** Decreased damage and MP cost.
** Decreased damage and MP cost.
<br>


== Trivia ==
*Very similar to [[Seven Burst]], except ten times as many the fireballs and it lacks the bigger, final shot.
**This is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]].
<br>
<br>
== Trivia ==
*Very similar to [[Seven Burst]], except x10 the fire balls and lacks the bigger, final shot.
**This however is compensated by the 30 extra shots in [[Weapon Taker#Overheat|Overheat]].


<br>
<tabber>
<tabber>
NA=
NA=

Revision as of 05:18, 31 December 2013

[Special Active] Raven aims forward with his Nasod arm and rapidly shoots 40 fireballs, dealing heavy cumulative damage.

Overheating allows Raven to shoot 30 more shots.


Requirements

Class Master Level Required SP Cost per Level Alternative
Weapon Taker Lv. 20 40 3 Giga Prominence


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
Normal Overheat +10% Normal Overheat
1 40 106% 56% 40 30 250 MP 21 Seconds
2 - -
3 41 - -
4 44 - -
5 47 - -
6 50 - -
7 53 - -
8 56 - -
9 59 - -
10 62 - -
11 65 - -
12 68 - -
13 71 - -


Tips and Details

  • Best used when a foe is pressed against the wall to ensure maximum hits.
  • Foe can not mana break this skill if hit at point blank range since the shots are too fast.
  • When overheating, it is advised to have more then 75% HP since 20% of the damage from each overheated shot will be burned from your HP.
  • Builds incredible awakening charge, but is not recommended for dealing damage.


Updates

  • 1/19/2012 KR
    • Changed the shots to spray out randomly.
  • 3/29/2012 KR
    • Increased push distance per hit.
    • Decreased damage and MP cost.


Trivia

  • Very similar to Seven Burst, except ten times as many the fireballs and it lacks the bigger, final shot.
    • This is compensated by the 30 extra shots in Overheat.