Aero Tornado: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
 
* Best used against [[Stoic]]/frozen enemies. Alternatively, the use of platforms can compensate for the lift.
* Best used against stoic/frozen enemies. Or you can make use of platforms to compensate for the lift.
* There is an odd glitch that causes certain bosses (such as [[2-3|Nasod Banthus]], [[2-5|Wally No. 8]], [[3-5|Wally No. 8 MK II]], [[4-2|Corrupt Nasod Miner]], [[5-1|Uno Hound]]) to fly abnormally high and out of the skill's reach when Aero Tornado is executed on them.


{{ReSkills}}
{{ReSkills}}

Revision as of 07:54, 9 July 2011

File:Aero Tornado.PNG
[Special Active] Shoots a large 'ball' 45 degrees downwards. Each hit lifts the monster gradually. (In Awaken mode 2 stingers will appear moving outwards in a circular motion for 10 rotations)


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Rena Lv5 30SP
N/A N/A


Skill Information

Skill Lv MP Usage
Max hit Cool Down Magic Damage
1 300 MP 10 hits


30 seconds

238% each hit , stingers deals 101% each hit.
2 286% each hit , stingers deal 121% each hit.
3 333% each hit , stingers deal 141% each hit.
4 381% each hit , stingers deal 161% each hit.
5 (M) 452% each hit , stingers deal 192% each hit.
6 524% each hit , stingers deal 222% each hit.
7


Tips and Details

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