Aero Tornado

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File:Aero Tornado.PNG
[Special Active] Backflip into the air and shoot a giant wind-sphere 45 degrees downwards that deals heavy damage to any victim inside it.
(When in Awakening Mode, two weaker versions of Rail Stingers will move in a circular pattern around the Wind-sphere 10 times)


Requirements

Class
Master
Skill Requirement
Rena
Lv5
30SP


Skill Information

NA

Skill Level
Magical Damage
Stinger Damage
Hits
MP
Cooldown
1 238% Per Hit 101% Per Hit
10 Hit
300MP
30 Seconds
2 286% Per Hit 121% Per Hit
3 333% Per Hit 141% Per Hit
4 381% Per Hit 161% Per Hit
5 (M) 452% Per Hit 192% Per Hit
6 524% Per Hit 222% Per Hit

KR

Skill Level
Magical Damage
Stinger Damage
Hits
MP
Cooldown
1 258% Per Hit 34% Per Hit
10 Hit
300MP
30 Seconds
2 309% Per Hit 40% Per Hit
3 361% Per Hit 47% Per Hit
4
5 (M) 489% Per Hit 64% Per Hit


Tips and Details

  • Best used against Stoic/frozen enemies. Alternatively, the use of platforms can compensate for the lift.
  • There is an odd glitch that causes certain bosses (such as Nasod Banthus, Wally No. 8, Wally No. 8 MK II, Corrupt Nasod Miner, Uno Hound) to fly abnormally high and out of the skill's reach when Aero Tornado is executed on them. It is not the skill itself that causes the glitch, but an error in the monster's programming.

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