Armor Break: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{VersionTabs | ||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">MP</span><br /> | <span style="font-weight: bold;">MP</span><br /> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">Cooldown</span><br /> | <span style="font-weight: bold;">Cooldown</span><br /> | ||
{{!}}style="border-style: solid; border-width: 1px; background-color:#FCBCBC"{{!}} <center>'''Chance of Success'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200% Physical Damage | |||
{{!}} rowspan="5" style="border-style: solid; border-width: 1px; text-align: center;"{{!}} 1 Hit | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>30MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>20%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | |||
{{!}} rowspan="1" {{!}} 200% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>40%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | |||
{{!}} rowspan="1" {{!}} 200% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>60%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | |||
{{!}} rowspan="1" {{!}} 250% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>60%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | |||
{{!}} rowspan="1" {{!}} 300% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>60%</center> | |||
{{!}}} | |||
<br> | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">MP</span><br /> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
<span style="font-weight: bold;">Cooldown</span><br /> | |||
{{!}}style="border-style: solid; border-width: 1px; background-color:#FCBCBC"{{!}} <center>'''Chance of Success'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200% Physical Damage | |||
{{!}} rowspan="5" style="border-style: solid; border-width: 1px; text-align: center;"{{!}} 1 Hit | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>30MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>20%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | |||
{{!}} rowspan="1" {{!}} 200% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>40%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | |||
{{!}} rowspan="1" {{!}} 200% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>60%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | |||
{{!}} rowspan="1" {{!}} 250% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>60%</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | |||
{{!}} rowspan="1" {{!}} 300% Physical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} <center>60%</center> | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 16:31, 30 March 2012
File:ElSkill5i.png |
[Active] Bash your enemy with the hilt of your sword giving a chance of breaking their armor that nullifies their Physical Defense Power for 5 seconds. |
Requirements
Sword Knight |
Skill Information
NA
Skill Level | Hits |
MP |
Cooldown |
||
1 | 200% Physical Damage | 1 Hit | |||
2 | 200% Physical Damage | ||||
3 | 200% Physical Damage | ||||
4 | 250% Physical Damage | ||||
5 (M) | 300% Physical Damage |
KR
Skill Level | Hits |
MP |
Cooldown |
||
1 | 200% Physical Damage | 1 Hit | |||
2 | 200% Physical Damage | ||||
3 | 200% Physical Damage | ||||
4 | 250% Physical Damage | ||||
5 (M) | 300% Physical Damage |
Skill Note
- Increases the chance of a successful break by 20%.
Tips and Details
- Extremely useful skill for both PvP and PvE.
- Armor Break is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- Enemies under the effects of the debuff are marked with a Broken Armour icon.
- Armor Break cancels the effects of Shield Accelerator as well as the monster's Physical Defense Buff, but it has to be done after the buff is applied.
- The Knockdown Damage Reduction still applies even if Armor Break is still in effect.
- If the skill's effect is successful, the debuff will be taken into account for the skill's damage.
- The greater the opponent's physical defense, the greater the difference in battle this skill can make, meaning the more the game deepens, the more it stands out (+11 armors and whatnot). This applies not only to PvP, but also PvE, making it even possible for an extremely underleveled party to damage mobs in a dungeon with substantial damage instead of 1.