Burning Rush

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Revision as of 15:25, 10 November 2013 by Shironsaki (talk | contribs)
  • NA
[Active] Raven runs forward while in Stoic, sending all enemies flying away when in his path.

|-| KR=

[Active] Raven does a short dash forward while in Super Armor, sending all enemies flying away when in his path. You cannot increase duration anymore.


Requirements

Class Master Level Required SP Cost per Level
Raven Lv. 20 5 2

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Skill Information

Skill Level Level Required Damage(Physical) MP Usage Cooldown
1 5 319% 20 MP 4 Seconds
2 326%
3 333%
4 6 340%
5 8 347%
6 10 354%
7 12 362%
8 14 369%
9 16 376%
10 18 383%
11 20 390%
12 22 397%
13 24 405%
14 26 412%
15 28 419%
16 30 426%
17 32 433%
18 34 441%
19 36 448%
20 (M) 38 455%


Skill Note

Name: The Running Man (NA) / (신나는 달리기-"Exciting Jog")

Description: Decreases MP cost of Initial cast to 10 MP and Continuous usage by 75%.

  • More speed while activated.


Tips and Details

  • Burning Rush is unique in that it's one of the only Actives, if not the only Active that can be canceled into another Active, as well as Special Actives, and Buffs while the skill is still being held down, making it useful for catching or extending the range of certain skills.
    • For example, when Burning Rush is tapped, One Flash can gain about an on screen inch from the slight slide Burning Rush gives when tapped.
  • Since the skill doesn't have a cooldown, the skill can be spammed on stoic mobs/bosses for free mp. This was changed in a later patch.


Updates

  • 3/29/2012 KR
    • Added cooldown time.


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