Calculated Strike: Difference between revisions
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| [Erendil | | [Erendil Skills]<br>[[Fatality]] ([[Fatality/ModA|Force]]), [[Call of Ruin]] ([[Call of Ruin/ModA|Force]]), [[Furious Engage]], [[Eradication]] | ||
|} | |} | ||
<br> | <br> | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | On Erendil Skill Use | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Critical | ! Critical Increase !! Maximize Increase !! All Special Active Cooldown Reduction !! Erendil Skills !! Reactivation Cooldown | ||
|- | |- | ||
| align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 7 Seconds || rowspan= | | align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 7 Seconds || rowspan=4 align=left | {{*}}[[Fatality]] ([[Fatality/ModA|Force]]){{*}}[[Call of Ruin]] ([[Call of Ruin/ModA|Force]]){{*}}[[Furious Engage]]{{*}} [[Eradication]] | ||
| rowspan=4 | 6 Seconds | |||
|- | |- | ||
| align="left" | 2 || 51 || 6% || 6% | | align="left" | 2 || 51 || 6% || 6% | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Erendil | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! On Erendil Skill Use | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! All Special Active Cooldown | ! All Special Active Cooldown Reduction | ||
|- | |- | ||
| align="left" | 1 || 35 || rowspan="4" | 3.5 Seconds | | align="left" | 1 || 35 || rowspan="4" | 3.5 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*The '''Critical Chance''' increase is additive to your current stats. | *The '''Critical Chance''' increase is additive to your current stats. | ||
<br> | |||
== Updates == | == Updates == | ||
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| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
*{{nerf|HP Recovery decreased.}} | *{{nerf|HP Recovery decreased.}} | ||
*{{nerf|ZZZZ | *{{nerf|ZZZZ'''Z''' Command Knockdown Reduction decreased.}} | ||
*{{nerf|ZXX | *{{nerf|ZXX'''X''' Command Damage Increase decreased.}} | ||
|- | |- | ||
| 10/13/2016 || - || colspan=2 align="left" | | | 10/13/2016 || - || colspan=2 align="left" | | ||
*{{nerf|ZXX | *{{nerf|ZXX'''X''' Command Damage Increase decreased.}} | ||
*Tooltip improved. | *Tooltip improved. | ||
|- | |- | ||
| 09/14/2017 || - || colspan=2 align="left" | | | 09/14/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where | *Fixed issue where ↑↑Z'''X''' is not affected by the skill. | ||
|- | |- | ||
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" | | | 04/19/2018 || 05/16/2018 || colspan=2 align="left" | | ||
*{{buff|Cooldown | *{{buff|Cooldown Reduction when using Erendil Skill effect added.}} | ||
|- | |- | ||
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" | | | 05/17/2018 || 06/14/2018 || colspan=2 align="left" | | ||
*{{nerf|Erendil Skill Cooldown effect no longer | *{{nerf|Erendil Skill Cooldown Reduction effect no longer works on Hyper Active.}} | ||
|- | |- | ||
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | | 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | ||
*{{buff|Critical | *{{buff|Critical Increase effect added.}} | ||
*{{buff|Maximize | *{{buff|Maximize Increase effect added.}} | ||
*{{nerf|Old Calculated Strike | *{{nerf|Old '''Calculated Strike''' effects removed.}} | ||
* | *Changed Cooldown Reduction Method. | ||
|- | |- | ||
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | | 06/20/2019 || 07/17/2019 || colspan=2 align="left" | | ||
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|- | |- | ||
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" | | | 07/04/2019 || 07/17/2019 || colspan=2 align="left" | | ||
*{{nerf|Cooldown Reduction | *{{nerf|Cooldown Reduction decreased.}} | ||
*{{nerf|Reactivation Cooldown increased.}} | *{{nerf|Reactivation Cooldown increased.}} | ||
|} | |} |
Revision as of 20:01, 15 March 2020
[Passive] Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills. | |
[Erendil Skills] Fatality (Force), Call of Ruin (Force), Furious Engage, Eradication |
Requirements
Class | Level Required |
---|---|
Night Watcher | 35 |
Skill Information
PvE
Skill Level | Level Required | On Erendil Skill Use | |||||
---|---|---|---|---|---|---|---|
Critical Increase | Maximize Increase | All Special Active Cooldown Reduction | Erendil Skills | Reactivation Cooldown | |||
1 | 35 | 4% | 4% | 7 Seconds | 6 Seconds | ||
2 | 51 | 6% | 6% | ||||
3 | 59 | 8% | 8% | ||||
4 | 93 | 10% | 10% |
PvP
Skill Level | Level Required | On Erendil Skill Use |
---|---|---|
All Special Active Cooldown Reduction | ||
1 | 35 | 3.5 Seconds |
2 | 51 | |
3 | 59 | |
4 | 93 |
Tips and Details
- The Critical Chance increase is additive to your current stats.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2012 | 07/31/2013 |
| |
02/05/2015 | - |
| |
10/13/2016 | - |
| |
09/14/2017 | - |
| |
04/19/2018 | 05/16/2018 |
| |
05/17/2018 | 06/14/2018 |
| |
09/20/2018 | 10/11/2018 |
| |
06/20/2019 | 07/17/2019 |
| |
07/04/2019 | 07/17/2019 |
|
Alternative Names