Fatality

From Elwiki
[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure.


Requirements

Class
Master
SP Requirement
Quest Requirement
Trapping Ranger
Lv5
60 SP
Skill Quest


Skill Information

Skill
Level
Damage(Physical) MP Usage Cooldown
Fatal Normal Weak Failure
1 3452% 1726% 1036% 1% 200 MP 10 Seconds
2 4143% 2071% 1243%
3 4833% 2417% 1450%
4 5524% 2762% 1657%
5 (M) 6560% 3280% 1968%
6 7595% 3798% 2279%
7 8631% 4316% 2589%
8 11048% 5524% 3314%

Tips and Details

  • Fatality is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • This skill will activate Vital Point Piercing.
  • Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
  • A successful Fatal hit is indicated by a !!.
  • Odds are roughly estimated as follows:
    • Fatal: 30%
    • Normal: 50%
    • Weak: 15%
    • Fail: 5%
  • A failed hit is indicated by rena falling down.
  • If targets jump, and the blade hit their feet, the skill will miss.
  • You can continue to combo after fatality if the target was airborne


Trivia

  • Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
    • However in the Japan Version, there is voice dubbing.
  • In the past skill success rates were based on skill rank.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
  • This is the only locked 200 MP skill that can't be performed while in the air.


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