Lunatic Blow: Difference between revisions
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<br> | <br> | ||
== Skill Information == | == Skill Information (NA) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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|- | |- | ||
| align="left" | [Enhanced] 76 || 583% || 728% || 689% || 414% || 860.4% | | align="left" | [Enhanced] 76 || 583% || 728% || 689% || 414% || 860.4% | ||
|} | |||
<br> | |||
== Skill Information (KR) == | |||
=== PvE === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=3 | Character Level !! colspan="5" | Damage !! colspan="5" | Max Hits !! rowspan="3" | Ammo Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan="2" | Smash (Physical) !! colspan="3" | Shot (Magical) !! colspan="2" | Smash !! colspan="3" | Shot | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Initial !! Final !! 1 to 2 !! 3 to 5 !! Final !! Initial !! Final !! 1 to 2 !! 3 to 5 !! Final | |||
|- | |||
| align="left" | 15 || 595% || 1189% || 881% || 229% || 2026% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 0 ~ 3 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | |||
|- | |||
| align="left" | [Enhanced] 76 || 714% || 1427% || 1057% || 275% || 2431% | |||
|} | |||
=== PvP === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=3 | Character Level !! colspan="5" | Damage | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan="2" | Smash (Physical) !! colspan="3" | Shot (Magical) | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Initial !! Final !! 1 to 2 !! 3 to 5 !! Final | |||
|- | |||
| align="left" | 15 || 298% || 594% || 440% || 114% || 1013% | |||
|- | |||
| align="left" | [Enhanced] 76 || 357% || 713% || 528% || 137% || 1215% | |||
|} | |} | ||
<br> | <br> | ||
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*04/21/2016 (KR) / 05/18/2016 (NA) | *04/21/2016 (KR) / 05/18/2016 (NA) | ||
**PvP modifier increased. | **PvP modifier increased. | ||
*12/29/2016 KR | |||
**Smash damage increased. | |||
**Shot 1-2 damage increased. | |||
**Shot 3-5 damage decreased. | |||
**Final Shot damage increased. | |||
<br> | <br> | ||
Revision as of 04:29, 30 December 2016
[Special Active: Strength] Rapidly smash the cannon to the ground and cause chain explosions. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Guardian | 15 | 76 | 16 | 22 |
Skill Information (NA)
Character Level | Damage | Max Hits | Ammo Usage | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Smash (Physical) | Shot (Magical) | Smash | Shot | ||||||||||
Initial | Final | 1 to 2 | 3 to 5 | Final | Initial | Final | 1 to 2 | 3 to 5 | Final | ||||
15 | 486% | 607% | 574% | 345% | 717% | 2 ~ 5 | 1 | 2 | 0 ~ 3 | 1 | 3 ~ 6 | 200 MP | 13 Seconds |
[Enhanced] 76 | 583% | 728% | 689% | 414% | 860.4% |
Skill Information (KR)
PvE
Character Level | Damage | Max Hits | Ammo Usage | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Smash (Physical) | Shot (Magical) | Smash | Shot | ||||||||||
Initial | Final | 1 to 2 | 3 to 5 | Final | Initial | Final | 1 to 2 | 3 to 5 | Final | ||||
15 | 595% | 1189% | 881% | 229% | 2026% | 2 ~ 5 | 1 | 2 | 0 ~ 3 | 1 | 3 ~ 6 | 200 MP | 13 Seconds |
[Enhanced] 76 | 714% | 1427% | 1057% | 275% | 2431% |
PvP
Character Level | Damage | ||||
---|---|---|---|---|---|
Smash (Physical) | Shot (Magical) | ||||
Initial | Final | 1 to 2 | 3 to 5 | Final | |
15 | 298% | 594% | 440% | 114% | 1013% |
[Enhanced] 76 | 357% | 713% | 528% | 137% | 1215% |
Skill Traits
Enhanced Lunatic Blow | Heavy Lunatic Blow | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||||||||||
Smash (Physical) | Shot (Magical) | Critical Rate | Smash (Physical) | Shot (Magical) | Cooldown | ||||||||||
Initial | Final | 1-2 | 3-5 | Final | Initial | Final | 1-2 | 3-5 | Final | ||||||
16 | Critical Hit Rate increased to 100% Damage decreased to 80% |
388.8% | 485.6% | 349.2% | 276% | 573.6% | 100% | 22 | Damage increased to 144% Cooldown increased to 120% |
680.4% | 849.8% | 803.6% | 483% | 1003.8% | 19.5 Seconds |
[Enhanced] 76 | 466.3% | 582.4% | 661.2% | 331.2% | 688.3% | [Enhanced] 76 | 816.2% | 1019.2% | 964.6% | 579.6% | 1204.6% |
Tips and Details
- [Enhanced] Lunatic Blow deals a total of 3,643% Physical Damage and 3,480.4% Magical Damage when used with six cannonballs.
- With Heavy trait, it deals a total of 5,100.2% Physical Damage and 4,872.6% Magical Damage when used with six cannonballs.
- With 4-6 cannonballs, the third to fifth shots do lower damage than the first two. Impact Detonation shares this characteristic.
- Cannonballs are consumed with each strike instead of being used all at once like other skills.
- It is possible to catch opponents after the final strike.
- This skill is boosted by Tactical Trooper's red cannonballs.
- You can not Mana Break from this skill.
- The [Enhanced] Damage boost currently does not apply to the final hit of both the smashes and the shots.
Updates
- 11/07/2013 KR
- Damage increased.
- 07/10/2014 KR
- Minimum cannonball cost changed from 1 to 3.
- Damage increased.
- Skill note damage increase is reduced.
- 07/17/2014 KR
- PvP damage decreased.
- Cannonball-Berserk mode error fixed.
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- 03/10/2016 KR
- Fixed issue where skill's last cannon damage being different than tooltip.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- PvP modifier increased.
- 12/29/2016 KR
- Smash damage increased.
- Shot 1-2 damage increased.
- Shot 3-5 damage decreased.
- Final Shot damage increased.