Lunatic Scud: Difference between revisions
From Elwiki
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*When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing. | *When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing. | ||
*Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside). | *Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside). | ||
*'''[Enhanced] Lunatic Scud''' deals a total of 20,056% Magical Damage if all hits connect. | |||
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Revision as of 17:05, 8 May 2016
[Hyper Active] Open the dimension gates and summon Nasod Soldiers that will annihilate enemies in the way. | |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Skill Requirement |
---|---|---|---|
Code: Nemesis | 65 | 79 | Ultimate Skill Quest |
Skill Information
Tips and Details
- The stun gun effect may look like "Atomic Blaster- Plasma Gun" with a larger range, but it actually fires out mini electron balls which will home on targets and stun them.
- When firing out missiles, there are a few missiles that will home onto the targets instead of exploding immediately after firing.
- Eve can move before the skill ends which can be used to catch and start a new combo, because the skill will launch the enemies toward Eve if they were caught inside the explosion zone(not outside).
- [Enhanced] Lunatic Scud deals a total of 20,056% Magical Damage if all hits connect.
Alternative Names