Magic Missile

From Elwiki

[Special Active] Unleash a magic ball of concentrated energy that chases down enemies.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Master Level Required SP Cost per Level Alternative
High Magician Lv. 20 30 3 Chain Lightning


Skill Information

Skill Level Level Required Damage (Magical) Max Hits Damage Penalty Duration MP Usage Cooldown
1 30 434% → 145% 8 12.5% per second 8 Seconds 200 MP 13 Seconds
2 448% → 149%
3 31 462% → 154%
4 34 476% → 159%
5 37 490% → 163%
6 40 505% → 168%
7 43 519% → 173%
8 46 533% → 178%
9 49 547% → 182%
10 52 561% → 187%
11 55 575% → 192%
12 58 589% → 196%
13 61 603% → 201%
14 64 617% → 206%
15 67 631% → 210%
16 70 646% → 215%
17 73 660% → 220%
18 76 674% → 225%
19 79 688% → 229%
20 (M) 82 702% → 234%
21 -* 716% → 239%
22 730% → 243%


Other Information

PvP Damage Modifier MP Gain per Hit Invincibility Interval
PvP PvE
0.525 ?? MP ?? MP ?? Seconds


Skill Note

The more confident you are the more powerful your magic will be. Could it be. that magic has a personality of his own?

~ Komo

Name: The Newest Missile (생각대로 미사일)

Level Required: Lv. 30

Description: Magic Missile's speed increases by 50% and maximum hits increase by 2

Tips and Details

  • Unlike most of High Mage's damaging skills, Magic Missile has a very poor Mana regeneration rate, making it very poor for Mana efficiency.
  • Magic Missile will not be delayed in any way; the use of skill freeze may help trap opponents into being hit by the Missile.
  • If used at the same point as another players awakening or special active, Magic Missile will not target them.
  • Magic Missile can target invisible monsters/obstacle generators off-screen and has a tendency to do so if they exist in the current map; while the majority of these generators are not destructible, rendering the skill useless in several locations, there are rare exceptions where the missile can destroy the generator, preventing new mobs from being generated - an example would be the generators in the air on the Hamel's Pier.
  • When passing through groups of mobs, Magic Missile will only hit the mob that it has targeted and not any nearby mobs.
    • This skill can target different opponents.
  • Without its skill note, Magic Missile turns out to be very slow. This allows players to run away from it with ease.


Updates

  • 03/29/2013 KR
    • Although not included in the list of Revamp changes to Elemental Master, Magic Missile received the following change:
      • The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance. This is considered a nerf because now the missile will no longer spin around the target to trap them.
        • However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of travelling some distance before to turn around and attack again.
  • 11/06/2014 KR
    • Damage increased.
    • Added Damage Penalty after travels further.
      • Damage decreased by 14.5% per second.
  • 06/08/2015 KR
    • MP cost changed to 150 MP
    • Projectile speed increased (including when Awakening) and hit count increased.
    • Damage decrease overtime effect deleted.


Alternative Names

Server Name Translation
South Korea 매직 미사일 Magic Missile
Japan マジックミサイル Magic Missile
France Projectile magique Magical Projectile
Italy Proiettile Magico Magical Projectile
United Kingdom Magical Missile


Template:HMSkills