Particle Prism: Difference between revisions

From Elwiki
No edit summary
Line 6: Line 6:
|-
|-
|
|
| {{SkillText|DP Skill Recovery|20}}
| {{SkillText|DP Skill Recovery|24}}
{{SkillText|DMP Usage|1|Particle Prism}}
{{SkillText|DMP Usage|1|Particle Prism}}
{{SkillText|True|1.2}}
{{SkillText|True|1.2}}
Line 13: Line 13:


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Add|Tracer]] || 15 || 75 || ?? || ??
| [[Add|Tracer]] || 15 || 76 || 16 || 22
|}
|}
<br>
<br>
Line 25: Line 24:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Character Level !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage  !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! rowspan="2" | Damage (Magical) !! colspan="2" | [[Status Effects|Slow]] !! rowspan="2" | MP Usage  !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
! Duration !! Movement/Jump Speed Decrease<br>(With 1 DMP)
|-
|-
| align="left" | 15 || 1343% || rowspan=2 | 6.9 Seconds || rowspan=2 | 69% (81%) || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
| align="left" | 15 || 1343% || rowspan=2 | 6.9 Seconds || rowspan=2 | 69% (81%) || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] 75 || 1611%
| align="left" | [Enhanced] 76 || 1611%
|}
<br>
 
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Haste Particle Prism !! colspan=2 | Gigantic Particle Prism
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Add}}"
! Cooldown
|-
| 16 || {{SkillText|Haste|80}} || 11.2 Seconds || 22 || {{SkillText|Gigantic|120}}
|}
|}
<br>
<br>
Line 50: Line 62:
*09/24/2015 KR
*09/24/2015 KR
**Added leftover effects from Skill Note.
**Added leftover effects from Skill Note.
*02/04/2016 KR
**Counter attack sound error after be countered fixed.
<br>
<br>


Line 59: Line 73:
|DE= Partikel-Prisma |DEName= Particle - prism
|DE= Partikel-Prisma |DEName= Particle - prism
|BR= Prisma de Partícula |BRName= Particle Prism
|BR= Prisma de Partícula |BRName= Particle Prism
|JP=パーティクルプリズム |JPName=Particle Prism
|CN=微粒子棱镜 |CNName=Particle Prism
}}
}}
<br>
<br>

Revision as of 08:48, 11 March 2016

[Special Active] Cast a prism that slows movement of all enemies who become trapped inside.

Dynamo Mutation Point

  • Uses 1 Dynamo Mutation Point with Awakening.
  • For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.
    (Skill can be used without Mutation Points)

Final Enhanced Skill

  • Damage is increased by 1.2 times.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Tracer 15 76 16 22


Skill Information

Character Level Damage (Magical) Slow MP Usage Cooldown
Duration Movement/Jump Speed Decrease
(With 1 DMP)
15 1343% 6.9 Seconds 69% (81%) 120 MP 14 Seconds
[Enhanced] 76 1611%


Skill Traits

Haste Particle Prism Gigantic Particle Prism
Level Required Attribute Effect Details Level Required Attribute Effect
Cooldown
16 Cooldown decreased to 80% 11.2 Seconds 22 Skill size increased to 120%


Tips and Details

Old Icon. It was changed after Lunatic Psyker release in KR.
  • If the opponent is trapped inside the prism, the target is unable to escape unless they use Teleport or use a 'pass' type combo.
  • The hit from Particle Prism does not provide a hitstun, but it has a very long skill delay to compensate.
  • Before the 02/04/2016 KR Patch, this skill can be countered, but due to a bug, a counter attack sound will constantly appear every time Add attacks his opponent.
  • Using the skill second time (via either Seal of Time or triggering Time Control), will cause the previous prism to be disappear.
    • A minor graphic glitch occurs when you use this skill second time, the prism graphic will not shown properly.
    • The glitched prism can still be seen on opponent's client.


Updates

  • 12/18/2014 KR
    • Cooldown and MP Cost increased.
  • 09/24/2015 KR
    • Added leftover effects from Skill Note.
  • 02/04/2016 KR
    • Counter attack sound error after be countered fixed.


Alternative Names

Server Name Translation
South Korea ??? Particle Prism
Japan パーティクルプリズム Particle Prism
China (Simplified Chinese) 微粒子棱镜 Particle Prism
Germany Partikel-Prisma Particle - prism
France Prisme particulaire Particulate prism
Brazil Prisma de Partícula Particle Prism


Template:AddSkills