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== Mission Restrictions ==
== Mission Restrictions ==
Random missions will not appear if the player is fighting in [[Henir's Time and Space]], [[Ereda Island]], [[Gates of Darkness]], or any dungeon in [[Ruben]] or [[Elder]].   
Random missions will not appear if the player is fighting in [[Henir's Time and Space|Henir's Time and Space]], [[Ereda Island|Ereda Island]], [[Gate of Darkness]], or any dungeon in [[Ruben]] or [[Elder]].   


Players may only receive one mission per dungeon run. If the player fails to complete the mission, they will not receive another one until they start a new dungeon run. These missions will also be assigned to all members of the party but each member must complete the missions individually to receive the rewards.  
Players may only receive one mission per dungeon run. If the player fails to complete the mission, they will not receive another one until they start a new dungeon run. These missions will also be assigned to all members of the party but each member must complete the missions individually to receive the rewards.  
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|-
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| Complete the dungeon without being attacked for a certain number of times
| Selesaikan dungeon tanpa terkena serangan untuk sekian kali
|  
|  
|-
|-
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| {{*}}Use 3 Special Actives within 60 seconds
| {{*}}Use 3 Special Actives within 60 seconds
|-
|-
| Use a certain number of [[:Category:Hyper Active Skills|Hyper Active skills\id]] before clearing the dungeon
| Use a certain number of [[:Category:Hyper Active Skills|Hyper Active skills]] before clearing the dungeon
|  
|  
|}
|}
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== Rewards ==
== Imbalan ==
After a player completes the required task of the mission, they are rewarded with additional EXP and an additional buff. Their EXP will increase by a random percentage, ranging between 110% to 500% increase. This increase in EXP will only apply after the player completes the dungeon. They will not receive this benefit if they exit the dungeon early.  
Setelah seorang pemain menyelesaikan tugas yang dibutuhkan dari misi, mereka dihadiahi dengan EXP tambahan dan sebuah buff tambahan. EXP mereka akan meningkat sebesar persentase acak, berjarak diantara 110% sampai 500% peningkatan. Penambahan dalam EXP ini akan hanya berlaku setelah player tersebut menyelesaikan dungeon. Mereka tidak akan mendapat manfaat ini jika mereka keluar dungeon sebelum waktunya.  


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<br>
== Buff ==
== Buff ==
After completing a mission, players will immediately receive a buff. These buffs will not provide any benefits in PvP. Buffs can be stacked up to 3 times, which will accumulate their effects. For example, 3 stacks of the Attack/Defense buff will increase a max level player's Attack and Defense by 9%.
Setelah menyelesaikan sebuah misi, pemain akan dengan segera menerima sebuah buff. Buff-buff ini tidak akan memberikan manfaat apapun di dalam PvP. Buff dapat ditumpuk sampai dengan 3 kali, yang akan menggabungkan efek-efek mereka. Untuk contoh, 3 tumpukan dari buff Serangan/Pertahanan akan meningkatkan Serangan dan Pertahanan seorang pemain level maximum sebesar 9%.


The duration of each buff is 30 minutes. The duration can be reset if the player receives an additional stack towards it. The time cannot be stacked the same way as the buff's effects can. After the number of stacks reaches 3, the duration can no longer be reset. The duration of the buff will continue to drop, even if the character is logged off.   
Durasi dari setiap buff adalah 30 menit. Durasinya dapat terulang jika pemain menerima sebuah tumpukan tambahan terhadapnya. Waktu tidak dapat ditumpuk dengan cara yang sama dengan efek buff lakukan. Setelah jumlah tumpukan mencapai 3, durasinya tidak dapat lagi terulang. Durasi dari buff akan berlanjut menurun, meskipun jika karakter log off.   


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<br>
=== Types of Buffs ===  
=== Jenis-jenis buff ===  
The types of buffs that players may receive after completing a mission is dependent on the level of their character. If the player has reached the level cap, they would be able to receive better buffs that those who are below it.
Jenis dari buff yang player dapat terima setelah menyelesaikan sebuah misi bergantung pada level dari pemain tersebut. Jika player telah mencapai level cap, merka akan dapat menerima buff yang lebih baik dari mereka yang berlevel dibawahnya.
{| class="wikitable" border="1" style="border-collapse: collapse;  
{| class="wikitable" border="1" style="border-collapse: collapse;  
! colspan=2 | Characters at Max Level
! colspan=2 | Karakter pada Level Maximum
|-
|-
! Icon !! Effect
! Ikon !! Efek
|-
|-
| [[File:Status_204.png|center]]
| [[File:Status_204.png|center]]
| {{*}}Physical Attack +3%{{*}}Magical Attack +3%{{*}}Physical Defense +3%{{*}}Magical Defense +3%
| {{*}}Serangan Fisik +3%{{*}}Serangan Magis +3%{{*}}Pertahanan Fisik +3%{{*}}Pertahanan Magis +3%
|-
|-
| [[File:Status_206.png|center]]
| [[File:Status_206.png|center]]
| {{*}}Attack Speed +3%{{*}}Movement Speed +3%{{*}}Jump Speed +3%{{*}}Accuracy +3%{{*}}Evasion +3%
| {{*}}Kecepatan Serang +3%{{*}}Kecepatan Gerakan +3%{{*}}Kecepatan Lompat +3%{{*}}Akurasi +3%{{*}}Penghindaran +3%
|-
|-
| [[File:Status_208.png|center]]
| [[File:Status_208.png|center]]
| {{*}}MP Recovery +3%
| {{*}}Pemulihan MP +3%
|-
|-
| [[File:Status_216.png|center]]
| [[File:Status_216.png|center]]
| {{*}}All elemental resistances +50
| {{*}}Semua resistansi elemental +50
|-
|-
| [[File:Status_217.png|center]]
| [[File:Status_217.png|center]]
| {{*}}3% chance of double attack
| {{*}}3% kesempatan double attack
|-
|-
| [[File:Status_218.png|center]]
| [[File:Status_218.png|center]]
| {{*}}Natural HP recovery +0.1%
| {{*}}Pemulihan HP alami +0.1%
|-
|-
! colspan=2 | Characters under Max Level
! colspan=2 | Karakter dibawah Level Maximum
|-
|-
! Icon !! Effect
! Ikon !! Efek
|-
|-
| [[File:Status_204.png|center]]
| [[File:Status_204.png|center]]
| {{*}}Physical Attack +2%{{*}}Magical Attack +2%{{*}}Physical Defense +2%{{*}}Magical Defense +2%
| {{*}}Serangan Fisik +2%{{*}}Serangan Magis +2%{{*}}Pertahanan Fisik +2%{{*}}Pertahanan Magis +2%
|-
|-
| [[File:Status_206.png|center]]
| [[File:Status_206.png|center]]
| {{*}}Attack Speed +2%{{*}}Movement Speed +3%{{*}}Jump Speed +3%{{*}}Accuracy +2%{{*}}Evasion +2%
| {{*}}Kecepatan Serang +2%{{*}}Kecepatan Gerakan +3%{{*}}Kecepatan Lompat +3%{{*}}Akurasi +2%{{*}}Penghindaran +2%
|-
|-
| [[File:Status_208.png|center]]
| [[File:Status_208.png|center]]
| {{*}}MP Recovery +2%
| {{*}}Pemulihan MP +2%
|-
|-
| [[File:Status_216.png|center]]
| [[File:Status_216.png|center]]
| {{*}}All elemental resistances +25
| {{*}}Semua resistansi elemental +25
|-
|-
|}
|}


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{{Guides\id}}
{{Guide ID|Panduan}}

Latest revision as of 21:00, 19 April 2019

Information: This article is currently under development. Please be patient while we're adding the finishing touches!
An example of an assigned mission, located at the top-right corner of your screen.

Random Mission System adalah sebuah sistem dimana pemain berkemungkinan mendapat misi selama bermain di dalam dungeon. Misi-misi ini akan assign a random task for the party to complete and reward them with additional EXP and a temporary buff in their stats/abilities.

Mission Restrictions

Random missions will not appear if the player is fighting in Henir's Time and Space, Ereda Island, Gate of Darkness, or any dungeon in Ruben or Elder.

Players may only receive one mission per dungeon run. If the player fails to complete the mission, they will not receive another one until they start a new dungeon run. These missions will also be assigned to all members of the party but each member must complete the missions individually to receive the rewards.

Missions that require the use of Hyper Actives will only show up in dungeons if the player is at least level 65.


Types of Missions

Missions will only appear after the party reaches the 2nd stage of the dungeon. It cannot begin anywhere else in the dungeon.

Mission Task Possible Requirement(s)
Continuously attack for a certain number of times
Continuously attack for a certain number of times within a certain time limit
Deal a certain percentage of damage to the Boss
Selesaikan dungeon tanpa terkena serangan untuk sekian kali
Clear the dungeon within a certain time limit
  • Clear within 6 minutes
Clear the current dungeon sub-stage within a certain time limit
Use a certain number of Quick-Slot items before clearing the dungeon
Resurrect yourself or your party members for a certain number of times
  • Perform 1 Resurrection
  • Perform 2 Resurrections
Consume a certain amount of MP before clearing the dungeon
Consume a certain amount of MP within a certain time limit
Use a certain number of Active skills within a certain time limit
Use a certain number of Special Active skills within a certain time limit
  • Use 3 Special Actives within 60 seconds
Use a certain number of Hyper Active skills before clearing the dungeon


Imbalan

Setelah seorang pemain menyelesaikan tugas yang dibutuhkan dari misi, mereka dihadiahi dengan EXP tambahan dan sebuah buff tambahan. EXP mereka akan meningkat sebesar persentase acak, berjarak diantara 110% sampai 500% peningkatan. Penambahan dalam EXP ini akan hanya berlaku setelah player tersebut menyelesaikan dungeon. Mereka tidak akan mendapat manfaat ini jika mereka keluar dungeon sebelum waktunya.


Buff

Setelah menyelesaikan sebuah misi, pemain akan dengan segera menerima sebuah buff. Buff-buff ini tidak akan memberikan manfaat apapun di dalam PvP. Buff dapat ditumpuk sampai dengan 3 kali, yang akan menggabungkan efek-efek mereka. Untuk contoh, 3 tumpukan dari buff Serangan/Pertahanan akan meningkatkan Serangan dan Pertahanan seorang pemain level maximum sebesar 9%.

Durasi dari setiap buff adalah 30 menit. Durasinya dapat terulang jika pemain menerima sebuah tumpukan tambahan terhadapnya. Waktu tidak dapat ditumpuk dengan cara yang sama dengan efek buff lakukan. Setelah jumlah tumpukan mencapai 3, durasinya tidak dapat lagi terulang. Durasi dari buff akan berlanjut menurun, meskipun jika karakter log off.


Jenis-jenis buff

Jenis dari buff yang player dapat terima setelah menyelesaikan sebuah misi bergantung pada level dari pemain tersebut. Jika player telah mencapai level cap, merka akan dapat menerima buff yang lebih baik dari mereka yang berlevel dibawahnya.

Karakter pada Level Maximum
Ikon Efek
  • Serangan Fisik +3%
  • Serangan Magis +3%
  • Pertahanan Fisik +3%
  • Pertahanan Magis +3%
  • Kecepatan Serang +3%
  • Kecepatan Gerakan +3%
  • Kecepatan Lompat +3%
  • Akurasi +3%
  • Penghindaran +3%
  • Pemulihan MP +3%
  • Semua resistansi elemental +50
  • 3% kesempatan double attack
  • Pemulihan HP alami +0.1%
Karakter dibawah Level Maximum
Ikon Efek
  • Serangan Fisik +2%
  • Serangan Magis +2%
  • Pertahanan Fisik +2%
  • Pertahanan Magis +2%
  • Kecepatan Serang +2%
  • Kecepatan Gerakan +3%
  • Kecepatan Lompat +3%
  • Akurasi +2%
  • Penghindaran +2%
  • Pemulihan MP +2%
  • Semua resistansi elemental +25


Panduan Umum
{{

Mekanisme Gameplay

Panduan Sistem

Item

Peralatan

Cash

Lainnya

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