Sharp Fall: Difference between revisions

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*Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
*Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
*Useful in PvP, but is generally dropping in favor of [[Crescent Kick]] in PvE.
*Useful in PvP, but is generally dropping in favor of [[Crescent Kick]] in PvE.
*When stun is applied to an enemy with Super Armor, damage will not remove the stun effect like normal.
**This makes it useful in niche scenarios in which your team has no players capable of dealing with enemies that have the Super Armor buff. In combination with [[Siege]], one can quickly and safely take care of even the most dangerous enemy.


{{CRSkills}}
{{CRSkills}}

Revision as of 21:36, 3 June 2012

File:SHOCK HO.png
[Special Active] Rena plummets downwards and stomp on the ground, causing a large radial shock field that Stuns opponents.


Requirements

Class
Master
SP Requirement
Skill Requirement
Combat Ranger
Lv5
60 SP
Skill Quest


Skill Information

NA

Skill Level Max Hits Damage (Physical) MP Usage Cooldown
Fall
Shockwave
1 Fall: ?
Shockwave: 1
70% 949% 200 MP 10 seconds
2 84% 1138%
3 98% 1328%
4 112% 1518%
5 (M) 133% 2343%
6 154% 2713%
7 175% 3083%

KR

Skill Lv Max Hits ShockField (Physical) Stun Duration MP Usage Cool Down
1 Fall: Depends on Opponents Size
ShockField: 1
3 seconds 175 MP 10 seconds
2
3
4
5 (M) 2241%

Tips and Details

  • Sharp Fall is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • This skill can only be activated while airborne.
  • Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
  • Useful in PvP, but is generally dropping in favor of Crescent Kick in PvE.
  • When stun is applied to an enemy with Super Armor, damage will not remove the stun effect like normal.
    • This makes it useful in niche scenarios in which your team has no players capable of dealing with enemies that have the Super Armor buff. In combination with Siege, one can quickly and safely take care of even the most dangerous enemy.

Template:CRSkills