Sharp Fall: Difference between revisions

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(Fixed mechanical errors. Also, how is that NOT a tip, telling you which bosses it's good on?)
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**The quest can be obtained at Lv30 from Camilla, the PvP NPC.  
**The quest can be obtained at Lv30 from Camilla, the PvP NPC.  
*'''Sharp Fall''' can '''only''' be activated in mid-air.
*'''Sharp Fall''' can '''only''' be activated in mid-air.
*The descending part of the skill is useful when fighting a vertically long target because the it will do DPS damage as Rena travels down the target.
*The descending part of the skill is useful when fighting a vertically long target because it will do DPS damage as Rena travels down the target.
*The shockwave part of the skill has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately one second after impact.
*The shockwave part of the skill has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately one second after impact.
*Useful in PvP, but [[Crescent Kick]] is a more effective choice in PvE.
*Useful in PvP, but [[Crescent Kick]] is a more effective choice in PvE.

Revision as of 23:21, 1 May 2013

File:SHOCK HO.png
[Special Active] Rena plummets downwards and stomp on the ground, causing a large radial shock field that Stuns opponents.


Requirements

Class
Master
SP Requirement
Skill Requirement
Combat Ranger
Lv5
60 SP
Skill Quest


Skill Information

Skill Level Damage
(Physical)
MP Usage Cooldown
Fall Shockwave
1 70% 1180% 175 MP 10 seconds
2 84% 1415%
3 98% 1651%
4 112% 1887%
5 (M) 133% 2241%
6 154% 2595%
7 175% %


Tips and Details

  • Sharp Fall is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • Sharp Fall can only be activated in mid-air.
  • The descending part of the skill is useful when fighting a vertically long target because it will do DPS damage as Rena travels down the target.
  • The shockwave part of the skill has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately one second after impact.
  • Useful in PvP, but Crescent Kick is a more effective choice in PvE.
  • Extremely useful as a method of disabling Super Armored targets in both PvP and PvE.
  • Extremely useful in the dungeon Sunken Resiam against the Coral Serpents due to the slow jump effect of the dungeon.


Template:CRSkills