Sharpshooter Syndrome: Difference between revisions

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! Critical Rate !! Add. Damage !! Headshot Chance !! Duration
! Critical Rate !! Add. Damage !! Headshot Chance !! Duration
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| align="left" | 1 || rowspan="2" | 45 || 282% || colspan="2" | +10% || 15% || 20 seconds || rowspan="9" | 5 || rowspan="9" | 150 MP || rowspan="9" | 18 seconds
| align="left" | 1 || rowspan="2" | 45 || 278% || colspan="2" | +8% || 15% || 15 seconds || rowspan="9" | 5 || rowspan="9" | 150 MP || rowspan="9" | 18 seconds
|-
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| align="left" | 2 || 294% || colspan="2" | +12% || 17.5% || 22 seconds
| align="left" | 2 || 291% || colspan="2" | +8% || 17.5% || 16.5 seconds
|-
|-
| align="left" | 3 || 48 || 306% || colspan="2" | +14% || 20% || 24 seconds
| align="left" | 3 || 48 || 303% || colspan="2" | +9% || 20% || 18 seconds
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| align="left" | 4 || 52 || 318% || colspan="2" | +16% || 22.5% || 26 seconds
| align="left" | 4 || 52 || 316% || colspan="2" | +10% || 22.5% || 19.5 seconds
|-
|-
| align="left" | 5 || 56 || 330% || colspan="2" | +18% || 25% || 28 seconds
| align="left" | 5 || 56 || 328% || colspan="2" | +11% || 25% || 21 seconds
|-
|-
| align="left" | 6 || 60 || 342% || colspan="2" | +20% || 27.5% || 30 seconds
| align="left" | 6 || 60 || 341% || colspan="2" | +11% || 27.5% || 22.5 seconds
|-
|-
| align="left" | 7 || 64 || 354% || colspan="2" | +22% || 30% || 32 seconds
| align="left" | 7 || 64 || 353% || colspan="2" | +12% || 30% || 24 seconds
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|-
| align="left" | 8 || 68 || 366% || colspan="2" | +24% || 32.5% || 34 seconds
| align="left" | 8 || 68 || 366% || colspan="2" | +13% || 32.5% || 25.5 seconds
|-
|-
| align="left" | 9 || 72 || 378% || colspan="2" | +26% || 35% || 36 seconds
| align="left" | 9 || 72 || 378% || colspan="2" | +14% || 35% || 27 seconds
|}
|}
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Revision as of 11:47, 29 April 2015

[Special Active] Emit a Sharpshooter Aura.


Requirements

Class Master Level Required SP Cost per Level Alternative
Deadly Chaser Lv. 20 45 4 Comet Crasher


Skill Information

Skill Level Level Required Aura Release
(Magical)
Sharpshooter Max Hits MP Usage Cooldown
Critical Rate Add. Damage Headshot Chance Duration
1 45 278% +8% 15% 15 seconds 5 150 MP 18 seconds
2 291% +8% 17.5% 16.5 seconds
3 48 303% +9% 20% 18 seconds
4 52 316% +10% 22.5% 19.5 seconds
5 56 328% +11% 25% 21 seconds
6 60 341% +11% 27.5% 22.5 seconds
7 64 353% +12% 30% 24 seconds
8 68 366% +13% 32.5% 25.5 seconds
9 72 378% +14% 35% 27 seconds


Tips and Details

Head Shot Icon.
  • The buff will also affect all party members, as well as players who are not the in party, but are within the range of the skill.
  • There is a minor bug where if you cast the skill as soon as you get hit, it cancels out and there will be no effect. If you wait a few seconds, it will show yourself releasing the aura.
  • After the Deadly Chaser revamp, when Sharpshooter Syndrome is active, there will be a chance that each shot does extra damage.
    • If a shot has extra damage properties, a head shot icon will appear on top of the targets head.
    • Strangely enough, Head Shot is not affected by the extra damage chance and can only inflict head shot with its skill note.


Updates

  • 07/28/2011 KR
    • Increased buff duration.
    • Decreased damage output and MP consumption.
  • 03/29/2012 KR
    • Increased damage output.
    • Drags target towards center.
  • 02/14/2013 KR
    • Increased damage output, Critical rate, and Accuracy.
    • Added chance to inflict Head Shot status.
  • 07/10/2014 KR
    • Damage increased.
    • Cooldown decreased from 26 to 18 seconds.
    • MP cost decreased to 150.
    • Skill effect revamped.
  • 02/05/2015 KR
    • Critical Rate Increase decreased.
    • Add. Damage decreased.
    • Duration decreased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.


Alternative Names

Server Name Translation
South Korea 샤프슈터 신드롬 Sharpshooter Syndrome
France Syndrome du sniper Sniper syndrome



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