Solace's Fortress: Difference between revisions
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====Scabbards==== | ====Scabbards==== | ||
The final path leading to Solace will be blocked my large scabbards. Light Scabbards can only be harmed by combos while Dark Scabbards can only be harmed with skills. Destroy these scabbards to open the way while a slow moving laser will follow the players. | The final path leading to Solace will be blocked my large scabbards. Light Scabbards can only be harmed by combos while Dark Scabbards can only be harmed with skills. Destroy these scabbards to open the way while a slow moving laser will follow the players. | ||
< | <dfn>}}</dfn> | ||
| DunMap=[[File:10-6map.png]] | | DunMap=[[File:10-6map.png]] | ||
| Ally=<span style="display:none">{{</span> | | Ally=<span style="display:none">{{</span> | ||
|[[File:HerbaonFace.png|60px]] | |[[File:HerbaonFace.png|60px]] | ||
|'''Herbaon''' - Defend Herbaon as he destroys one of the cores in Solace's Fortress and helps open the gate into the inner core. It will take him 40 seconds to destroy the core, protect him from Surveillan's shots. | |'''Herbaon''' - Defend Herbaon as he destroys one of the cores in Solace's Fortress and helps open the gate into the inner core. It will take him 40 seconds to destroy the core, protect him from Surveillan's shots. | ||
< | <dfn>}}</dfn> | ||
| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:SE_Lance.png|60px]] | |[[File:SE_Lance.png|60px]] | ||
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*'''Spike Burst:''' Extend its spikes outwards hitting nearby players. | *'''Spike Burst:''' Extend its spikes outwards hitting nearby players. | ||
*'''Cross Laser:''' Fire a laser both horizontally and vertically. | *'''Cross Laser:''' Fire a laser both horizontally and vertically. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File:code_s.png|60px]] | |[[File:code_s.png|60px]] | ||
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*'''Dual Advance:''' She will teleport to the center of the lower platform then send her two disks in opposite directions which grabs players and drop them off the map. While she perform this she will also leap into the air and create a large sphere of electrical energy harming players in the air. The disk will also harm players when returning to Maya. | *'''Dual Advance:''' She will teleport to the center of the lower platform then send her two disks in opposite directions which grabs players and drop them off the map. While she perform this she will also leap into the air and create a large sphere of electrical energy harming players in the air. The disk will also harm players when returning to Maya. | ||
*'''Invincibility:''' If she is within close proximity of the '''Diceon Core''', both her and the core will become completely invincible. | *'''Invincibility:''' If she is within close proximity of the '''Diceon Core''', both her and the core will become completely invincible. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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|[[File:code_s_core.png|60px]] | |[[File:code_s_core.png|60px]] | ||
|'''Diceon Core''' - The core device powering the surrounding Nasods. | |'''Diceon Core''' - The core device powering the surrounding Nasods. | ||
< | <dfn>}}</dfn> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
|[[File:SolaceIcon.jpg|60px]] | |[[File:SolaceIcon.jpg|60px]] | ||
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'''Note:''' | '''Note:''' | ||
*Immune to debuffs. | *Immune to debuffs. | ||
< | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
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*Although '''li_dungeon008''' was renamed as '''li_stage_elysion003''', if there is a '''li_dungeon008''' in the "music" folder, the dungeon still uses '''li_dungeon008''' instead of '''li_stage_elysion003''' in the corridor area before reaching the inner core. | *Although '''li_dungeon008''' was renamed as '''li_stage_elysion003''', if there is a '''li_dungeon008''' in the "music" folder, the dungeon still uses '''li_dungeon008''' instead of '''li_stage_elysion003''' in the corridor area before reaching the inner core. | ||
*Despite Solace Phase 2 utilizing a completely different design, his dialogue portrait still utilizes his previous design. | *Despite Solace Phase 2 utilizing a completely different design, his dialogue portrait still utilizes his previous design. | ||
< | <dfn>}}</dfn> | ||
|Updates=<span style="display:none">{{</span> | |Updates=<span style="display:none">{{</span> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
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*3rd stage summons improved. | *3rd stage summons improved. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |
Revision as of 18:26, 3 May 2022
Solace's Fortress
“ | The underground fortress where Solace, the Master of the Sun, is supposedly hiding the abducted El Lady. The last battle in Elysion finally begins.
|
” |
Fortress Descent
Starting off the dungeon, players will be chased by a powerful descending laser that does a significant amount of damage. Defeat the monsters and open the path further down till you reach the Spear Organic Core which will deactivate the laser.
Security Lasers
Before entering the outer lab, laser checkpoints will be stationed throughout the map. If none of the lasers are tripped, players will be able to skip the first room of the following segment. Destroy the Spear Organic Cores to deactivate the lasers before progressing.
Protecting Herbaon
Deep into the corridor area, Herbaon will help open the path. Herbaon will take a total 40 seconds to open the way while a Surveillan will attack from the background. If Herbaon is hit, he'll be stunned. Maneuver around and divert Surveillan's aim away from Herbaon. Monsters will continuously spawn onto the field.
Scabbards
The final path leading to Solace will be blocked my large scabbards. Light Scabbards can only be harmed by combos while Dark Scabbards can only be harmed with skills. Destroy these scabbards to open the way while a slow moving laser will follow the players.
}}Monster Image | Boss Description | Boss Moves |
---|---|---|
COPY_S - A duplicate of CODE-Maya. |
}} |
Monster Image | Boss Description | Boss Moves |
---|---|---|
Solace - The Master of the Sun. The one responsible for the disappearance on the El Lady and the El Explosion. |
Upon the start of the fight, Solace's health bar will be engulfed by the [Mark of Judgement]. The mark will change depending on the outcome of [Judgement] moves.
Note:
| |
Solace (Phase 2) - Solace, unmasked, in a dimension of his own creation. |
Solace is able to use all the abilities from Phase 1 with the exception of [Judgement] Darkness Flame.
Note:
}} |
- Elysion's Hernacyd Blade
- Elysion's Hernacyd Dual Weapon
- Elysion's Hernacyd Guns
- Solace's Dark Red Sun Set
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv86 Blade: Physical Attack +5078 Magical Attack +5078 [Unidentified * ?] [Unidentified * ?] 2% chance of double attack (Except special active skills) Critical +6% |
- During the development, this dungeon was initially called "솔레스의 탑 (Solace's Tower)".
- Despite being left-handed, Solace's sword flies into his right hand in his introduction cutscene.
- Although li_dungeon008 was renamed as li_stage_elysion003, if there is a li_dungeon008 in the "music" folder, the dungeon still uses li_dungeon008 instead of li_stage_elysion003 in the corridor area before reaching the inner core.
- Despite Solace Phase 2 utilizing a completely different design, his dialogue portrait still utilizes his previous design.
Date | Changes | |
---|---|---|
KR | NA | |
08/25/2016 | 01/04/2017 |
|
06/18/2020 | 06/17/2020 |
|
07/08/2021 | 08/04/2021 |
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