Template:Heroic Equipment Effects

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Revision as of 05:32, 24 September 2016 by Rokujou (talk | contribs) (Created page with "==Weapon== === Elite === *Next attack's damage after 10th attack +8% (Dungeon) *Upon attacking, 10% chance for Sea of Flames (Not overlapped) (Dungeon) *Upon attacking, 6% cha...")
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Weapon

Elite

  • Next attack's damage after 10th attack +8% (Dungeon)
  • Upon attacking, 10% chance for Sea of Flames (Not overlapped) (Dungeon)
  • Upon attacking, 6% chance for Ice Zone (Not overlapped) (Dungeon)

Unique

  • Damage dealt to Boss Monsters +13% (Dungeon)
  • Recovery Item Effect +14% (Dungeon)
  • Next attack's damage after 10th attack +12% (Dungeon)


Top

Elite

  • Damage increase in proportion to HP lost +2% (Dungeon)
  • Damage dealt by Boss Monsters -3% (Dungeon)


Bottom

Elite

  • Party's Physical Attack Power +3% (Not overlapped)
  • Party's Magical Defense Power +1% (Not overlapped)
  • Recovery Item Effect +4% (Dungeon)

Unique

  • Ignores Magical Defense Power 8% (Max 20%) (Dungeon)



Gloves

Elite

  • Ignores Physical Defense Power 3% (Max 20%) (Dungeon)


Shoes

Elite

  • Recovery Item Effect +3% (Dungeon)
  • Damage increase in proportion to HP lost +3% (Dungeon)


Unique

  • Ignores Magical Defense Power 10% (Max 20%) (Dungeon)
  • Tenacity Skill Cooldown Time -8% (Max 20%) (Dungeon)