Trapping Arrow - Fungus: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Arrow Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Trap Damage !! colspan=3 | Poisonous Spore !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Arrow Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Trap Damage (Physical) !! rowspan=2 | Trap Duration !! colspan=3 | Poisonous Spore !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | |- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | ||
! Damage !! Movement Speed Decrease !! Stack Limit | ! Damage !! Movement Speed Decrease !! Stack Limit | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 45 || 941% || rowspan="10" | 1 || 313% || rowspan="10" | | | align="left" | 1 || rowspan="2" | 45 || 941% || rowspan="10" | 1 || 313% || rowspan="10" | 10 seconds || rowspan="10" | - || 7% || rowspan="10" | 5 || rowspan="10" | 200 MP || rowspan="10" | 13 seconds | ||
|- | |- | ||
| align="left" | 2 || 983% || 327% || 7.5% | | align="left" | 2 || 983% || 327% || 7.5% |
Revision as of 18:49, 12 February 2014
[Special Active] Rena fires an arrow that leaves 5 poisonous traps in its trail that deals damage and inflict poison when an enemy touches them or a certain amount of time has passed. Trapping Arrow - Fungus can be boosted with the aid of 2 Nature Orbs. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Night Watcher | Lv. 20 | 45 | 4 | Trapping Arrow - Buster | Level 45 Layer Skill Quest |
Skill Information
Skill Level | Required Level | Arrow Damage (Physical) | Max Hits | Trap Damage (Physical) | Trap Duration | Poisonous Spore | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|---|
Damage | Movement Speed Decrease | Stack Limit | ||||||||
1 | 45 | 941% | 1 | 313% | 10 seconds | - | 7% | 5 | 200 MP | 13 seconds |
2 | 983% | 327% | 7.5% | |||||||
3 | 48 | 1026% | 341% | 8% | ||||||
4 | 52 | 1068% | 355% | 8.5% | ||||||
5 | 56 | 1110% | 369% | 9% | ||||||
6 | 60 | 1153% | 383% | 9.5% | ||||||
7 | 64 | 1195% | 398% | 10% | ||||||
8 | 68 | 1237% | 412% | 10.5% | ||||||
9 | 72 | 1280% | 426% | 11% | ||||||
10 | 76 | 1322% | 440% | 11.5% |
Tips and Details
- Traps are affected by Delayed Fire.
- Arrow damage deals 85.76% and traps deal 85.94% the actual written damage.
- NA
Template:NWSkills |-| KR= Template:NWSkillsKR