Vibe Shot: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
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| align="left" | 4 || 99 || +7% | | align="left" | 4 || 99 || +7% | ||
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=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Skill Level !! Character Level !! Chance Of<br>Effect !! Damage<br>(Magical) !! MP Gain<br>Increase | |||
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| align="left" | 1 || 60 || rowspan="4%" | 15% || 139% || rowspan="4" | +1% | |||
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| align="left" | 2 || 66 || 149% | |||
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| align="left" | 3 || 68 || 159% | |||
|- | |||
| align="left" | 4 || 99 || 169% | |||
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|} | |} |
Revision as of 16:12, 19 February 2017
File:SI VIBRATIONSHOT.png | [Passive] Fire a vibrating arrow by using a secret technique. Arrow commands and Active skills have a 15% chance to cause a vibration damage, and they recover more MP. |
Requirements
Class | Level Required |
---|---|
Grand Archer | 60 |
Skill Information
PvE
Skill Level | Character Level | Chance Of Effect |
Damage (Magical) |
MP Gain Increase |
Max Number of Targets |
---|---|---|---|---|---|
1 | 60 | 15% | 277% | +1% | 3 |
2 | 66 | +3% | |||
3 | 68 | +5% | |||
4 | 99 | +7% |
PvP
Skill Level | Character Level | Chance Of Effect |
Damage (Magical) |
MP Gain Increase |
---|---|---|---|---|
1 | 60 | 15% | 139% | +1% |
2 | 66 | 149% | ||
3 | 68 | 159% | ||
4 | 99 | 169% |
Tips and Details
- The vibrations do not generate MP for Rena. However, they do generate MP for the opponent.
- The vibrations add to Rena's awakening gauge like a regular hit.
- The vibrations cannot trigger elemental effects on weapons.
- The vibration will gain the damage boost from Arrow Mastery.
- The shot that activates the vibration and the vibration itself will have a 100% chance of being 'strong'.
- When used with Siege , the vibrations will often occur multiple times in a row per proc due to hit mechanics.
Updates
- 07/04/2013 KR
- Vibe Shot now also increases MP gain on hits. Similar effect to Nature's Sense but half the effectiveness.
- 06/25/2014 NA
- Vibe Shot damage fixed to deal the damage written.
- 02/05/2015 KR
- Chance of Effect decreased.
- MP Regen when Hit decreased.
- 07/23/2015 KR
- Hitstun increased.
- Damage increased.
- 01/12/2017 KR
- Tooltip error fixed.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 신동 사격 | Vibration Shot |
Japan | 振動射撃 | Vibrating Shot |
China (Simplified Chinese) | 震动射击 | Vibrating Shot |
France | Flèche vibrante | Vibrating Arrow |
United Kingdom | Vibrating Arrow |