Vibe Shot: Difference between revisions

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m (Text replacement - "07/23/2015 || -" to "07/23/2015 || 12/16/2015")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Active Skills)
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Actives)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Activation Chance !! Damage (Magical) !! MP Gain on Attack Increase !! Max Number of Targets Hit !! Reactivation Cooldown
! Activation Chance !! Damage (Magical) !! MP Gain when Attacking !! Max Number of Targets Hit !! Reactivation Cooldown
|-
|-
| align="left" | 1 || 60 || rowspan="4%" | 35% || rowspan="4" | 3428% || +1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
| align="left" | 1 || 60 || rowspan="4%" | 35% || rowspan="4" | 3428% || +1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Vibration<br>(On hit with Arrow Commands or Active Skills)
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Vibration<br>(On hit with Arrow Commands or Actives)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Damage (Magical)
! Damage (Magical)
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== Tips and Details ==
== Tips and Details ==
*The vibrations do not generate MP for Rena. However, they do generate MP for the opponent.
*The vibrations count as commands and do not inflict hitstun.
*The vibrations add to Rena's awakening gauge like a regular hit.
*The vibrations add to Rena's awakening gauge like a regular hit.
*The vibrations cannot trigger elemental effects on weapons.
*The vibrations cannot trigger elemental effects on weapons.
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|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 07/04/2013 || - || colspan=2 align="left" |  
*{{buff|[[Vibe Shot]] now also increases MP gain on hits. Similar effect to [[Nature's Sense]] but half the effectiveness.}}
*{{buff|MP Gain Increase effect added upon activation.}}
|-
|-
| 06/25/2014 || - || colspan=2 align="left" |  
| 06/25/2014 || - || colspan=2 align="left" |  
*[[Vibe Shot]] damage fixed to deal the damage written.
*Damage fixed to deal the damage written.
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
*{{nerf|Chance of Effect decreased.}}
*{{nerf|Activation Chance decreased.}}
*{{nerf|MP Regen when Hit decreased.}}
*{{nerf|MP Gain Increase when attacking decreased.}}
|-
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  

Revision as of 17:40, 15 June 2020

File:SI VIBRATIONSHOT.png [Passive]
Fire a vibrating arrow by using a secret technique. Arrow commands and Active skills have a certain chance to cause a vibration damage and recover increased MP.


Requirements

Class Level Required
Grand Archer 60


Skill Information

PvE

Skill Level Level Required Vibration
(On hit with Arrow Commands or Actives)
Activation Chance Damage (Magical) MP Gain when Attacking Max Number of Targets Hit Reactivation Cooldown
1 60 35% 3428% +1% 3 2 Seconds
2 66 +3%
3 68 +5%
4 99 +7%

PvP

Skill Level Level Required Vibration
(On hit with Arrow Commands or Actives)
Damage (Magical)
1 60 257%
2 66
3 68
4 99


Tips and Details

  • The vibrations count as commands and do not inflict hitstun.
  • The vibrations add to Rena's awakening gauge like a regular hit.
  • The vibrations cannot trigger elemental effects on weapons.


Updates

Date Changes
KR NA PvE PvP
12/17/2009 07/20/2011
  • Vibe Shot added.
07/04/2013 -
  • MP Gain Increase effect added upon activation.
06/25/2014 -
  • Damage fixed to deal the damage written.
02/05/2015 -
  • Activation Chance decreased.
  • MP Gain Increase when attacking decreased.
07/23/2015 12/16/2015
  • Hitstun increased.
  • Damage increased.
01/12/2017 -
  • Tooltip error fixed.
08/24/2017 -
  • Hitstun removed.
04/05/2018 -
  • Damage decreased.
09/20/2018 10/11/2018
  • Damage increased.
  • Activation Chance increased.
10/11/2018 10/31/2018
  • Reactivation Cooldown added.
  • Now counts as a command.


Alternative Names

Server Name Translation
South Korea 신동 사격 Vibration Shot
Japan 振動射撃 Vibrating Shot
China (Simplified Chinese) 震动射击 Vibrating Shot
Germany Vibrierender Pfeil Vibrating Arrow
Spain Flecha vibradora Vibrating Arrow
France Flèche vibrante Vibrating Arrow
Italy Freccia Vibrante Vibrating Arrow
Poland Wibrująca Strzała Vibrating Arrow
United Kingdom Vibrating Arrow
Brazil Disparo Vibratório Vibrating Shot


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